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Following the gameplay reveal of Destiny 2, Bungie and Activision released a large batch of brand new screenshots.

The images shows various aspects of the game, including gear, environments, strikes, narration and PvP, and they look rather great.

While most of the screenshots are in shiny 1080p, those showcasing the environments are even shinier, with ultra-high resolution perfect for your desktop.

You can check them all out in the gallery below. If you want to see more from the reveal, you can check out the official gameplay trailer, a new story trailer, a developer diary focused on features, one on the planets and the spectacular first mission of the game.

Destiny 2 will be released on September 8th for PS4 and Xbox One. A PC version has also been announced, but no specific release date has been confirmed yet.

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http://www.dualshockers.com/destiny-2-new-gameplay-screenshots/
Yesterday, post Destiny 2 gameplay reveal, IGN spoke with developer Bungie, who explained why the game is only 30 FPS on consoles, and revealed that even the PS4 Pro and all of its power wasn’t enough to run the game at 60 FPS.

More specifically, explanations came from writer Luke Smith and project lead Mark Noseworthy. According, to Smith, the PS4 Pro is “super powerful,” but not powerful enough to run Destiny 2 at 60 FPS. The reason? Well, according to Smith, the game’s “rich physics simulation where collision of players, networking, etc,” were and are the issue. That and CPU. Noseworthy adds:

“But there’s tons of GPU power in the PS4 Pro. That’s why we’re doing 4K, right? It’s on the CPU side. Destiny’s simulation, like we have more AI, more monsters in an environment with physically simulated vehicles and characters and projectiles, and it’s part of the Destiny magic, like that, like 30 seconds of fun, like coming around a corner and throwing a grenade, popping a guy in the head, and then you add like 5, 6, 7 other players in a public event; that is incredibly intensive for hardware.”

Destiny 2 is in development for PS4, Xbox One, and PC and is slated to launch on September 8th on the aforementioned platforms. The latter, the PC, is currently without a release date, and it appears it may not launch simultaneously alongside the console versions.

As you may know, a slab of Destiny 2 news arrived yesterday, including new gameplay details, a new story trailer, word of PC Battle.net exclusivity, and more. You can read all of our coverage of it here.

Source: IGN via NeoGAF
Destiny 2’s livestream today kicked off with a new cinematic trailer. Give it a watch below if you missed it, or just want to watch it again.



Destiny 2’s first official trailer – as opposed to the teasers we’ve sen so far – is here. Bungie debuted it during the Destiny 2 livestream event today.

The trailer was posted by IGN. We’ll replace it with the official version when it’s released.

As well as this cinematic trailer, you might want to take a look at the first Destiny 2 gameplay footage. We came to love Destiny’s patchy storytelling and characters, but we’re all here for the shooting, right? Of course we are. It is rad to see the whole Light-addicted-zombie angle coming to the forefront, though.

Destiny 2 releases September 8 on PS4 and Xbox One, but the PC version of Destiny 2 has not been dated.

Today’s reveal event yielded stacks of new information about the sci-fi, shared worlds shooter. As suspected, you’ll lose all your powers and have to progress new subclasses in Destiny 2. Destiny 2 PvP’s going to be pretty different. There’s going to be better matchmaking for PvE Destiny 2 content, and – oh, so much more. Take a look through the Destiny 2 tag for now, while we get a hub page sorted out.

It’s gonna be all go on Destiny 2 until September. Hold onto your butts.
Destiny 2 news for the hardcore faithful, which is to say, news about guns. Take a look at some of the new weapons here.

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Destiny 2 certainly has a plot and whatever and I’m sure we’ll all care about it very much, but let’s be real – most of playing Destiny is collecting guns, arguing about guns, and using guns.

Since we’re going to lose our whole arsenal when we migrate to Destiny 2, we’re naturally very interested in what will replace them. The first Destiny 2 gameplay footage certainly went out of its way to show us a lot of guns, but of course we don’t yet have details on what we were seeing.

So let’s look elsewhere for news on Destiny 2’s guns. For starters, if you scroll down the official Destiny website you’ll find a section on weapons with nine boomsticks on display; the images are reproduced below.

These nine weapons are divided into three types – “kinetic”, “energy” and “power”. This replaces the old primary, secondary and heavy distinction from the first Destiny.

Most of the weapons you’d think of as primary types – assault rifles, hand cannons – can be either kinetic or energy types, which means you can equip them in either of those slots (your dreams of double hand cannons have come true at last). The weapon in the energy slot gains an elemental bonus.

Classic secondary and heavy weapons are now “power” types. Bungie hasn’t said much more about all this, so stay tuned for updates on Destiny 2’s three weapon types.

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If you look closely at the images, you might see the logo of a new manufacturer – Veist. Destiny 2 lead Mark noseworthy confirmed this new company joins returning manufacturers Hakke, Omolon, Suros and Tex Mechanica.

View image on Twitter
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Follow
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✔@knowsworthy

Suros.
Omolon.
Tex Mechanica.
Hakke.

And now Veist joins the family of Destiny weapon foundries.

6:53 PM - 18 May 2017
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That’s all we were able to glean from the assets, unfortunately; Bungie has wised up and stopped putting useful snippets of intel in the filenames. Curses! That said, we have had hints that weapons will get a shakeup – there seems to be a new SMG weapons class in Destiny 2, for example.

Matt and Arekkz were at the reveal and their previews should be coming online soon, so hopefully we’ll get some answers to our questions about Destiny 2. Not just about guns, mind. But quite a few about guns, hopefully.

Destiny 2 releases in September for PS4 and Xbox One, with the PC version of Destiny 2 as yet undated.

You can expect a fair bit of good old Destiny247 from here on, cats. We know what we like.
Destiny 2 not only introduces new subclasses, it revamps the old one. Let’s revisit an old favourite.

Destiny 2 is going to start us out from scratch without the powers of the Light we’ve accumulated in the first game, but that’s actually good news, because it’ll give us all a chance to rediscover the existing subclasses.

And yes, they’ve changed. As well as introducing new subclasses with Destiny 2, Bungie has overhauled exisiting ones. Arekkz will be going through each of the existing and new subclasses to drill down on their associated skills and abilities in detail, starting with the Gunslinger – the very first class baby hunters were exposed to in the first Destiny.

As you’ll see in the video, the way the skill tree is arranged has changed for Destiny 2. You’ll now find skills grouped by type – grenade, class ability, jump, and two passive trees – in this case Way of the Outlaw or one we don’t know the name of yet, which include all the buffs and synergies for other powers.

The class ability bit is new in Destiny 2. In the case of the Hunter Gunslinger, it’s a dodge – but it’s not clear whether this is true of all Hunter subclasses or just the Gunslinger. If it is across all subclasses, this acts as a further differentiator between the tree classes, beyond the super, grenade and jump differences that will carry over. We’ll have an update on that as soon as possible.

It’s not yet clear whether you’ll be able to pick and choose between the two available passive trees, or have to commit to one or the other in full. The latter seems unlikely as it would mean character builds are less flexible in Destiny 2 than the first game.

Here are the skill nodes available for the Hunter’s (first?) Solar subclass, the Gunslinger, in Destiny 2. Most of them will be familiar to Destiny veterans.


  • Super: Golden Gun
  • Press L1+R1 to summon a flaming pistol that disintegrates enemies with Solar Light.

  • Grenades
  • Incendiary grenade:
    An explosive grenade that catches enemies on fire, causing additional damage over time.
  • Swarm Grenade
    A grenade that detonates on impact, releasing multiple drones that seek nearby enemies.
  • Tripmine Grenade
    An explosive grenade that sticks to surfaces and and detonates when enemies pass through its laser trigger.

  • Class ability: dodge
  • Marksman Dodge
    Automatically reload your equipped weapon while dodging
  • Gambler’s Dodge
    Dodging near enemies generates Melee energy

  • Jump
  • High Jump
    Upgrades Double Jump with even greater height.
  • Strafe Jump
    Upgrades Double Jump with better directional control while in the air.
  • Triple Jump
    Upgrades Double Jump with a third jump.

  • Way of the Outlaw – passive tree
  • Chains of Woe
    Precision kills increase reload speed for you and nearby allies.
  • Bombs for Bullseyes
    Precision hits generate grenade energy.
  • Six-Shooter
    Golden Gun can be fired up to six times but has a shorter duration.
  • Explosive Knife
    Throw a knife at enemies that explodes shortly after impact when melee energy is full.

  • Passive tree 2
  • Knife-Juggler
    Throw a knife at enemies when melee energy is full. A precision kill with this ability instantly recharges it.
  • Gunslinger’s Trance
    Enter a trance with each precision kill, reducing the cooldown of your Golden Gun.
  • Crowd-pleaser
    Precision hits with your Golden Gun generate Orbs of Light for your allies.
  • Line ‘Em Up
    Precision hits with Golden Gun increase its damage and extend its duration.
Destiny 2 releases in September for PS4 and Xbox One. There is no release date for the PC version yet. Hit up the Destiny 2 tag for all the latest news as it comes.

And it will come. Oh yes. It’s all-in now, cats.
If you have a powerful enough PC, you can run Destiny 2 at nearly five times the frame-rate of the console versions.

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There are too many things people at the Destiny 2 reveal have been talking about, but one of the loudest conversations pertains to the game’s frame-rate on console vs. PC.

Destiny 2 will be the first game in the franchise to come to PC, but Bungie wants to get it right the first time. The build demoed at the event ran at 4K, 60 fps. It turns out, Destiny 2 can do so much more.

Speaking to PC Gamer, PC lead at Bungie David Shaw confirmed that Destiny 2’s frame-rate will be uncapped, meaning it can go well beyond 60 fps, if your PC can do it.

“[sic]… if you want to play at 144 [fps] and your rig will handle it, it’ll do that just fine,” he said, confirming that the PC build at the reveal was only running at 60 fps because of the monitors it was demoed on. Acer provided their latest XB271HK monitors to all PCs at the event. This impressive model has a native resolution of 4K, and supports G-Sync.

However, the monitor only goes up to 60 fps, hence why all reports from the show talked about the game hitting 60 fps. Now that we know Destiny 2 can go as high as 144 fps, the ultra-high frame-rate could be a lot more doable on 1080p and 1440p.

Shaw also confirmed that the console versions all run at 30 fps. PS4 Pro is what was used to demo the game, so we know that all available consoles will be locked to 30 fps. There’s been no talk about Xbox Scorpio yet, so it’s unclear whether we’ll be seeing an unlocked version of the game there.

Destiny 2 is out September 8 on PS4, and Xbox One. Bungie could not provide a release date for the PC version, beyond “soon.”
The Dawnblade is the Sunsinger’s replacement for the Warlock in Destiny 2. Find out all about it here.

Bungie officially unveiled the three new subclasses Destiny 2 will bring to the Titan, Hunter, and Warlock classes we know from the first game. These are the Sentinel, Arcstrider, and Dawnblade respectively.

Not much is known about the Arcstrider, and the Sentinel just yet, but the build of the game everyone got to play at Destiny 2’s reveal event did show off the Warlock’s new Dawnblade subclass. Dawnblade will be the new Solar subclass, replacing the Sunsinger.

In his video above, Alex shows off the full skill tree for the Dawnblade, as well as the new Super move. If you missed it, he did similar videos for the upgraded Titan Striker, and Hunter Gunslinger.

The skill page’s layout is the same, with your Super icon in the middle, and everything else taking shape around it. Your grenade options occupy the top, and the different jumps the bottom. You have your two passive skill trees with four nodes each. This is where things get granular.


  • Super: Daybreak
  • Press R1+L1 to weave Solar Light into blades and smite your foes from the skies

  • Grenades
  • Solar Grenade:
    A grenade that creates a flare of Solar Light which continually damages enemies trapped inside
  • Firebolt Grenade:
    A grenade that unleashes bolts of Solar Light at nearby enemies
  • Fusion Grenade:
    An explosive grenade that causes bonus damage when attached to its target

  • Class ability: Rifts
  • Healing Rift:
    Conjure a well of Light that continually heals those inside it
  • Empowering Rift:
    Conjure a well of Light that increases the attack power of those inside it

  • Jumps
  • Balanced Glide:
    Glide jump ability provides bonuses to both speed and control
  • Focused Burst:
    Glide jump ability provides an initial burst of speed
  • Controlled Glide:
    Glide jump ability provides better directional control while in the air

  • Passive skill tree 1
  • Phoenix Dive:
    Auickly descend from mid-air and regenerate health
  • Skyfire:
    When Daybreak is active, descend causes explosive damage when you land
  • Risen Angel:
    While in the air, aim your weapon to hover in pace for a short time. Dealing Precision damage will extend this effect’s duration
  • Igniting Touch:
    A powerful melee ability that ignites enemies and causes them to explode

  • Passive skill tree 2
  • Firestarter :
    A powerful melee ability that damages enemies while also increasing your movement and reload speed
  • Wild Fire:
    Engage your enemies in mid-flight. Fire weapons and throw grenades while gliding
  • Everlasting Flames:
    Killing an enemy with Daybreak extends its duration
  • Blazing Dash:
    Dodge in mid-air
Destiny 2 is out September 8 on PS4, and Xbox One. The PC version does not have a release date just yet.