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Amazon Italy leaked the remaster, its rumored for an April 30th release, with a price of $20.

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Here’s some good news to brighten your day if you’re a Call of Duty: WWII player: Sledgehammer Games has posted a new community update, and it talks about the Supply Drops in the game, and how it’s going to change for the better.

There’s going to be an increased number of weapons and premium content per update, lower duplicate rates, and the best one of all — no more new pistol grips are being added to the loot pool! Woohoo! I don’t know about you, but I didn’t feel rewarded whenever I obtained a new pistol grip. On the contrary, I felt like the game was goading me to hate it even more.

Here’s the full list of changes set to come to the Supply Drops system later today:

  • Increased Number of Weapons & Premium Content per Update – We’re adding new ranged weapons, more cosmetic weapon variants, and themed uniforms with a commitment to double-down on these categories moving forward so you’ll be able to get more of the content you want.
  • More Ways to Earn Weapons – We are offering a variety of paths to obtain the most-wanted weapons and weapon variants in-game as more will be made available via Orders and Contracts, in addition to existing Weapon Collections and Supply Drops.
  • Lowered Duplicate Rates – We are reducing the frequency of duplicates you’ll receive within Supply Drops to deliver more new content in every drop.
  • Rebalanced Category Reward Rates – This will ensure you are getting a wider variety of content categories within every drop, which will make the unboxing experience more satisfying (we heard you on what it feels like to get triple duplicate pistol grips).
  • New Special Orders – We heard your feedback on certain weapons being available only via Common Supply Drops and how hard they are to get. We are moving these into Special Orders so that they are easier to access.
  • New Categories of Items – You will have more ways to customize your solider and loadout with the introduction of weapon charms, camos, and reticles.
  • Content Changes – We are removing gold foil calling cards, and won’t be adding new pistol grips to the loot pool.
  • Armory Drops – We are adding a new Supply Drop type “Armory Drops” which will function a lot like Bribes but can be obtained for Armory Credits to provide yet another way to get the content you’re after.

In addition to the changes listed, there’s also going to be a new in-game event called Operation: Shamrock & Awe to commemorate St. Patrick’s Day!

Once the patch is live later, we’ll be sure to let our readers know ASAP.

Source: Sledgehammer Games



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Just as we’ve reported earlier today, Sledgehammer Games has rolled out a new Call of Duty: WWII game update, and it has a lot of things included that should please WWII players. One of the key changes coming to the game, which, while it might not affect the gameplay directly, is how Supply Drops are handled.

Clocking in at 3.5GB on the PlayStation 4, Call of Duty: WWII update 1.11 brings the new Operation: Shamrock & Awe event, which means new weapons, new outfits and more! The gameplay tweaks for this Call of Duty: WWII update isn’t out just yet, but rest assured, the moment Sledgehammer releases it, we’ll update the post.

We’ve posted about it before, but just in case you need a refresher, here’s the new changes coming to how Call of Duty: WWII handles Supply Drops and rewards.

  • Increased Number of Weapons & Premium Content per Update – We’re adding new ranged weapons, more cosmetic weapon variants, and themed uniforms with a commitment to double-down on these categories moving forward so you’ll be able to get more of the content you want.
  • More Ways to Earn Weapons – We are offering a variety of paths to obtain the most-wanted weapons and weapon variants in-game as more will be made available via Orders and Contracts, in addition to existing Weapon Collections and Supply Drops.
  • Lowered Duplicate Rates – We are reducing the frequency of duplicates you’ll receive within Supply Drops to deliver more new content in every drop.
  • Rebalanced Category Reward Rates – This will ensure you are getting a wider variety of content categories within every drop, which will make the unboxing experience more satisfying (we heard you on what it feels like to get triple duplicate pistol grips).
  • New Special Orders – We heard your feedback on certain weapons being available only via Common Supply Drops and how hard they are to get. We are moving these into Special Orders so that they are easier to access.
  • New Categories of Items – You will have more ways to customize your solider and loadout with the introduction of weapon charms, camos, and reticles.
  • Content Changes – We are removing gold foil calling cards, and won’t be adding new pistol grips to the loot pool.
  • Armory Drops – We are adding a new Supply Drop type “Armory Drops” which will function a lot like Bribes but can be obtained for Armory Credits to provide yet another way to get the content you’re after.

Stay tuned for the official patch notes which we’ll post about ASAP.



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Wall Street Journal reporter has shared a new expert from an analyst about Activision Blizzard’s expected 2018 and beyond, and how the company will increase revenue in the next year.

The report from Oppenheimer suggests a Battle Royale mode could be coming to Call of Duty in the future. “In addition, the investment firm says Activision is keenly aware of how other publishers have benefited from releasing titles in the popular Battle Royale genre.”

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Activision has made no announcements about Battle Royale for Call of Duty. Many in gaming have been struck by how popular Fortnite and PUBG have been this past year, with other publishers possibly having to look at ways to catch up with the changing gaming landscape.

Via @Saraheneedleman

The post Analysts suggest Battle Royale mode coming to Call of Duty in future appeared first on Charlie INTEL.



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The eponymous hero of PlayerUnknown’s Battlegrounds has finally shared details on the PUBG Roadmap 2018, which includes an upcoming smaller map, emote system, and more.

For 2018, the developers are planning to release “major content” every two months, the first of which is coming this month. These major content drops will “bring changes to specific systems and/or introduce new content.” Players can also expect to see “smaller updates between the major ones,” which “will also continue throughout the year.”

PUBG Roadmap 2018 highlights include a new, 4x4km island map, which will be available on the Experimental Test Server next month. This will be a much smaller map, and make for “higher player density” and “shorter matches.”

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Next, there’s a new PUBG Emote System in the works. This will be available to trial soon on the game’s Test Server.

PlayerUnknown has also mentioned that he’s helping the game design team to plan some “new and interesting game modes.” He doesn’t mention any specifics, but yeah, expect new modes to come at some point.

New vehicles are planned for the first half of the year, and new weapon sets and attachments should also make it into the game in 2018.

Here’s a look at a new PUBG weapon that’s coming soon:

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If the new smaller map didn’t impress you, then perhaps the new 8x8km map will! We’re not told much about this, only that it will also be coming to the Experiment Test Server, which will let eager players try it out early.

PUBG Corp. has also begun testing Achievements, in-game friends lists, and squad voice chat in the main menu.

In 2018, the entire TPP and FPP animation systems will be overhauled. The plan is to “make them smoother and more reactive to the environment.” PlayerUnknown actually goes into detail on this, saying, “This will include animations for getting inside vehicles and changing seats while in the vehicle. We also want to improve how the character moves to allow our 3D replay to deliver some truly great content.”

There’s also an overhaul planned for the parachuting system, which will make it “more responsive and polish the overall look of the animations.”

Armed and unarmed melee combat systems are also being looked at.

That’s it for the highlights. For the full PUBG Roadmap 2018, click through here.

In other PUBG news, NFL Star JJ Watt provoked a Twitter battle between the game and Fortnite, sales are now at over 30 million but player numbers are dropping, and the roadmap for 2018 content will be shared “soon.”



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During Activision Blizzard’s Q4 2017 Earnings Call, Activision Publishing Inc. officially confirmed that Treyarch is developing Call of Duty 2018.



Coddy Johnson, President and Chief Operating Officer of Activision, said, “This fall, we plan to continue to exceed fans’ expectations with a new release from Treyarch — the creators of Black Ops, the most successful subfranchise in Call of Duty history — and we cannot wait to share more about that with you on future calls.”

This year’s title will be Treyarch’s seventh Call of Duty title. Their latest release was Call of Duty: Black Ops 3 in 2015.

Activision refused to confirm the setting or combat of this year’s game. There is no confirmation yet on whether the game will be boots on the ground or have jet packs. Last year, during this call, Activision stated that the 2017 SHG title would have ‘traditional combat.’

Activision has not announced any specific details regarding Call of Duty 2018 yet. A rumor from earlier this week suggested the game for this year would be Call of Duty: Black Ops 4, but that remains unconfirmed as of now.

Activision usually reveals the new Call of Duty titles sometime between April-May, with the game’s launch in November. Treyarch’s previous title, Black Ops 3, was teased in early April with full reveal in late April back in 2015.
Call of Duty: Black Ops III Update Notes for PlayStation 4 – 3/5/2018

GLOBAL
General

  • General performance updates.

MULTIPLAYER
Infected (New Game Mode)

  • At the start of a match, one player is randomly chosen as the first infected whose goal is to infect the other players. Once downed, players respawn as infected, slowly increasing the size of the horde. Infect all players, or survive until time runs out to win.
Redwood Snow (New Map)

  • Enter the snowcapped landscape of Redwood Snow to experience something colder from the map you know and love.
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By Stephany Nunneley, Tuesday, 8 August 2017 18:10 GMT

If you skipped the Destiny 2 beta, it means you missed out on playing competitive multiplayer. Luckily, a new trailer released today shows off what was available.

The Crucible is the competitive multiplayer competent in Destiny 2 and that is what you’re seeing through various action clips in the video.

Unlike Destiny 1, PvP consists of 4v4 teams instead of 6v6 and during the console beta, participants were able to try out four maps on Earth, Mercury, and Nessus.

The maps in the beta were Earth’s Midtown and Vostok on Felwinter Peak, Altar of Flame on Mercury, and Endless Vale on Nessus.

Instead of playing Control on Endless Vale in the Destiny 2 PC beta, players will instead try the mode out on the Javelin-4 map which is making its debut. It’s location is unknown as of press time.

Destiny 2 will release on September 6 for PS4 and Xbox One, and those wanting a look at the PC version before its October 24 release can participate in the upcoming beta.

Pre-order customers can dive into the Destiny 2 PC beta on August 28. It opens up for everyone else on August 29 and everyone has until August 31 to play it. Unless, of course, Bungie extends the testing period, which seems a safe beat going by its beta history.

Recommended PC specs for the beta are through here is you wanna have a look.

Speaking of betas, Activision said last week the Destiny 2 tester had more total players than the 2014 Destiny beta which brought in 4.6 million players.

Once the PC beta concludes, Bungie will likely announce some interesting figures.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



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By Sherif Saed, Wednesday, 2 August 2017 10:37 GMT

The upcoming Battlefield 1 DLC In the Name of the Tsar is set to be one of the game’s biggest, both in terms of scale and the quantity of weapons and vehicles it’ll add.

All of the previously revealed weapons are currently available on the game’s CTE. Of particular note are the new Medic weapons, the Fedorov Avtomat and General Liu Rifle.

In his video below, Westie starts off by showing the Fedorov Avtomat, the closest thing we have to an assault rifle for Medics in Battlefield 1. Until now, the class was mainly where you’d find DMRs.

The Fedorov Avtomat is fully automatic, and comes in two variants: the Trench and the Optical. It has a fire rate of 450RPM and a 25-round magazine. Like a proper AR, the Avtomat has a nice vertical kick that demands you tap fire it for accuracy at longer ranges. As a result, it’s mostly effective at close to medium ranges, which may disappoint some people.

The General Liu Rifle is more inline with that the Medics currently have. This single-shot DMR comes in a Factory variant, and a Storm variant. Both variants do not come with any optics, though. Unlike the Fedorov, this one is clip-fed.

In the Name of the Tsar does not currently have a release date, but something tells us it’s going to be out this month.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



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By Brenna Hillier, Monday, 31 July 2017 05:42 GMT

Grand Theft Space is a thing that clearly had to happen.

There just aren’t enough games about jacking spaceships; all the sandboxes and sims currently out there are too law abiding; we want more to do than hauling minerals back and forth. Something like GTA 5, but … in space.

Enter Grand Theft Space. The product of a team of modders led by sollaholla, the mod promises to go the whole hog on taking GTA 5 to space, since somehow nobody’s managed to do that yet. Here’s the official synopsis:

The Earth has been alone in this galaxy since the very moment it was formed, but far far away in another galaxy, there was intelligent life peering at the people of earth for a millennium. This life was not the friendly life we would like to believe. The NASA research team have found remnants of alien spaceship parts scattered around the state of San Andreas. We never thought that these intelligent life-forms would ever reach our planet; but they’re coming and they’re not on our side. It’s your mission to take out these alien scum before they reach earth.

Also, it’s going to include shuttle and lunar vehicles. Intrigued? Check out the first trailer for the Grand Theft Space mod:

You can learn more about the Grand Theft Space mod on the GTA 5 Mods forums if you want to follow along.

We might now be asking ourselves why Rockstar has never taken its blockbuster franchise into science fiction territory if not for the whole Call of Duty: Infinite Warfare disaster last year. Apparently the juggernaut masses aren’t too hot on space – but then again, nobody’s ever done it the way Rockstar might.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



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