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In a new interview with Guardian, Sledgehammer Games has revealed another new feature that part of the Headquarters social space in Call of Duty: WWII.

The feature is a Scoretreak Training Area, where players in Headquarters can actually test out all of the different scorestreaks available in game against AI bots.

“It was such a small idea, but it made sense. New players have a whole bunch of content that they never get to experience; there are these high-end scorestreaks that almost no one earns, or you finally do get one, but then don’t know what to do with it and don’t use it wisely – that’s frustrating.”

SOURCE: The Guardian

The post Headquarters in Call of Duty: WWII features a Scorestreak Training Area to test out different scorestreaks appeared first on Charlie INTEL.



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All SNES Classic Mini games rated from worst to best

Nintendo dropped the A-bomb yesterday: The SNES Classic Mini arrives in September, crammed with 21 certified bangerz. Holy guacamole.

Pre-orders went live on places like Amazon and GAME, sites were battered with hits, social media flooded with anxiety; the fear of missing out coupled with the nervous joy of slapping cash down on a console that can never meet demand. Will you get one? For two hours yesterday productivity across the globe tanked, children went unfed, dates were stood-up in bars, time stopped.

So yes, as we sit toasting in the fallout, the SNES Classic Mini is an absolute beauty (if you’re in Europe) and comes with two little controllers that we’re understandably coveting. But what of the 21 included games? You’re in luck. We’ve managed to use our collective and unrivaled knowledge of video games that your dad used to play to put those classic games in some sort of credible order, from worst to best. Apart from Star Fox 2, because that hasn’t been released before.

So brace yourself. There’s no rose-tinted specs here. We’re going in.

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Kirby’s Dream Course

No one is buying the SNES Classic Mini for Kirby’s Dream Course. No one is buying the SNES Classic Mini for an isometric golf game starring a little pink spud. We’re pretty sure Kirby’s just here to increase the game count on this retro console up to 21 because it’s a more psychologically attractive figure to put on the box. Sorry, Kirbs.

Score:8/10
Price on ebay:$51.99
Not as good as:Will Harvey’s Zany Golf (Sega Megadrive, 1990)

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Super Punch-Out!!

The perspective on Super Punch Out is uglier than its use of two exclamation marks in the title. Your boxer obscures your opponent, fading in and out as you land blows. It’s like you’re dancing with a ghost. It’s a fun game, but this is here to kill a few minutes, not the gripping hours you’ll lose to other games on this list.

Score:8/10
Price on ebay:$31.57
Not as good as:George Foreman’s K.O. Boxing (Sega Megadrive, 1992)

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Donkey Kong Country

Rare is over-rated. There, I said it. I mean Donkey Kong Country looks neat, for sure. But Diddy Kong? C’mon, that little prick is the video game Godzooky. Or Scrappy-Doo. What I’m saying is, if Miyamoto thought this game sucked, I’ll trust his judgement.

Score:9/10
Price on ebay:$27.59
Not as good as:Bubsy in Claws Encounters of the Furred Kind (Sega Megadrive, 1993)

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Kirby Super Star

Now we’re warming up. The pink spud is back, doing what he does best; floating around like a lingering fart, huffing blocks and puking them out. A collection of hit-and-miss mini games, Gourmet Race is standout here – running and scoffing cakes at the same time is surely an American national sport, like competitive hotdog eating.

Score:9/10
Price on ebay:$116.99
Not as good as:Rolo to the Rescue (Sega Megadrive, 1992)

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Super Mario RPG: Legend of the Seven Stars

A little bit isometric Mario and a little bit of Final Fantasy. Super Mario RPG is odd but fun. Who knew turn-based battles could work with the little Italian plumber and friends? If you want to be really hipster, this is the game you’ll say you prefer when your mates start the conversation “actually, Mario + Rabbids Kingdom Battle is a good game…”

Score:10/10
Price on ebay:$159.99
Not as good as:Wonder Boy in Monster World (Sega Megadrive, 1991)

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Contra 3: The Alien Wars

I used to read a lot of American comics in the 90s and they were full of Contra adverts that looked rad as balls. Unfortunately I didn’t read any video game magazines – why would you? – so didn’t realise Contra was stupidly renamed Super Probotector in Europe. As a result I completely missed this. What the fuck is a Probotector?

Score: 9/10
Price on ebay: $42.49
Not as good as: Alien 3 (Sega Megadrive, 1992)

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Mega Man X

If you can get over the fact that Mega Man’s head is the same size as his torso I have no doubt you will enjoy Mega Man X. It’s considered one of the best “carts” by SNES “fans” and magazines like Game “Pro”. It’s too easy, too short and is not all that.

Score:9/10
Price on ebay:$471.33
Not as good as:Strider (Sega Megadrive, 1990)

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Secret of Mana

Secret of Mana is one of the best role-playing games of all time – a fact that is impossible to argue with. It looks amazing, sounds incredible and the original supported three-way co-op, just like yo’ moms.

Score:9/10
Price on ebay:$112.09
Not as good as:Dungeons & Dragons: Warriors of the Eternal Sun (Sega Megadrive, 1992)

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F-ZERO

Holy shit, Mode-7 scrolling was the shit back in 1990. It was the second coming, and if you wanted to sound like you had your finger on the tech pulse you dropped it into game conversations like parallax scrolling five years earlier. Because in F-ZERO, your hovercar looked like it was blazing into the screen, and then you hit the Super Jet and weeeeeeeeeeee.

Score:9/10
Price on ebay:$29.99
Not as good as:Road Rash (Sega Megadrive, 1991)

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Yoshi’s Island

Yoshi rules and this is the game that put him on the map. Little hand-drawn dino-dude shits eggs and flutters about the place, carrying baby Mario to freedom. Because he understood that even in 1995 being a full-time parent is a revolutionary act in the face of the corrupt and unfair wage labour economy.

Score:10/10
Price on ebay:$69.99
Not as good as:The New Zealand Story (Sega Megadrive, 1990)

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EarthBound

Nintendo threw everything at this oddity; a westernised, real-world, simple RPG with cartoon graphics and satirical aspirations. Everyone says they love it now and praise it for being a classic, but on release and after five years of development it hit the shelves with all the grace of a Hall of Meat inductee.

Score:10/10
Price on ebay:$879.99
Not as good as:Buck Rogers: Countdown to Doomsday (Sega Megadrive, 1990)

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Super Ghouls ’n Ghosts

Super Ghouls ‘n Ghosts is still better than any of those tedious Dark Souls games. Don’t @ me.

Score:9/10
Price on ebay:$124.99
Not as good as:Ghouls ‘n Ghosts (Sega Megadrive, 1990)

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Super Castlevania IV

Simon and his whip are the stars of Super Castlevania IV, a side scroller packed tight with action. This is the kind of game I would play in the 90s rather than go to college, eventually hampering my education, long-term career and social life. It’s the reason I live in a shed in Wales, writing about video games. The pay’s good but I haven’t seen anyone in weeks and something smells around here.

Score:9/10
Price on ebay:$289.99
Not as good as:X-Men 2: Clone Wars (Sega Megadrive, 1995)

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Star Fox

This was released as StarWing for us European idiots, which didn’t even make sense because foxes don’t have feathers. Anyway, it was a great on-rails shooter with a cool perspective and looked proper “next-gen” before that was even a thing. The kind of game you were jealous of if you had a Megadrive.

Score:9/10
Price on ebay:$4.99
Not as good as:Thunder Force 4 (Sega Megadrive, 1992)

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Super Mario Kart

It’s no Crash Team Racing, but Super Mario Kart Is Quite Good And Popular Isn’t It? Probably named one of the best games of all time by people who read Edge magazine. All seven of them.

Score:8/10
Price on ebay:$69.00
Not as good as:Street Racer (Sega Megadrive, 1995)

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Street Fighter II Turbo: Hyper Fighting

If Donaldson had written this list he would have put this at number one and who would we be to argue? He’s right in that this is perhaps the best fighting game in all history. It spawned a million imitators, most of which are thankfully six feet under. Play the OG, it’s still got it.

Score:8/10
Price on ebay:$35
Not as good as:Eternal Champions (Sega Megadrive, 1993)

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Final Fantasy 3

Apparently this should be correctly numbered as Final Fantasy 6 or something but life’s too short to read wikipedia as to why. I imagine some bore will tell you on a forum somewhere. To be honest I glaze over when someone mentions anything to do with Final Fantasy. It’s a classic apparently. You begin the game as an Onion Knight – imagine the indignity of putting that on your CV, though. That’s a career choice from which you can never turn back.

Score:9/10
Price on ebay:$135.00
Not as good as:Shining Force 2 (Sega Megadrive, 1992)

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Super Metroid

More evidence that early 90s Nintendo banged out absolute smashers while other companies looked on weeping at their lame mascots. Samus moonwalks, curls up into a bomb-laying ball, fires in all directions, wall jumps, has x-ray vision and grapples the shit out of planet Zebes. Pure gold.

Score:10/10
Price on ebay:$229.29
Not as good as:Gunstar Heroes (Sega Megadrive, 1993)

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Super Mario World

When I first got a SNES it came bundled with Super Mario All-Stars + Super Mario World and I didn’t buy any other games for about six months. The year was 1994, I was listening to Mass Appeal and Spoonman, wearing Phat Farm jeans and Starter caps. I felt on top of the world. I was a year away from meeting my wife and maybe this contented outlook on life helped me become the person she was attracted to. Oh yeah, baby.

Score: 10/10
Price on ebay:$33.11
Not as good as: Sonic the Hedgehog (Sega Megadrive, 1991)

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The Legend of Zelda: A Link to the Past

You don’t need me to tell you this is the best console action role-playing game of all time because you’ve played it and have nothing but feelings of happiness buzzing in your tum-tum. It’s the cherry on the top of the SNES Mini Classic. It’s the nibble on your ear and the whisper between lovers that makes you blush. A Link to the Past loves you back, forever.

Score:10/10
Price on ebay:$17
Not as good as:Landstalker (Sega Megadrive, 1993)



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But it’s definitely a thing and you should try to contain your surprise.

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It’s hardly a surprise to hear that Sony has plans for a PlayStation 5, but it’s always nice to hear it straight from the horse’s mouth.

In an interview with German site Golem.de, Sony President and CEO Shawn Layden was asked whether we would ever see any PS4 Pro only titles.

“That will never happen!” was his emphatic response.

For anyone who was worried that consoles would follow the smartphone business model of releasing a new iteration on a regular basis, rather than working on a brand new architecture and releasing it a number of years later, you’ll be relieved to hear that your fears are unfounded.

“With the Playstation 4 Pro we have for the first time implemented this kind of innovation within the life cycle of a console,” said Layden, according to a rough translation in Google Translate.

“The Pro is really only to offer advantages such as 4K resolutions and HMD for players who can and want to use that. Add to this a more stable image rate and larger hard disk space. But [PS4 owners have] no real disadvantages. Each of our games will continue to run on the classic PS4 and possibly slightly better on the Pro.”

Layden said it would “probably be some time” before the reveal of the PS5, but Macquarie Capital Securities analyst Damian Thong – who has a good track record of being on the nose with his predictions – thinks the PS5 will be released before the end of 2018.

There was no mention of a new console at Sony’s E3 press conference and it’s been less than year since the PS4 Pro’s release, so Thong’s prediction seems a bit off, but who knows.

Do you think the PS5 is already being worked on? When do you think it’ll be revealed? Let us know your thoughts in the comments.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



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By Stephany Nunneley, Wednesday, 21 June 2017 18:13 GMT

Want a look at ten minutes worth of Battlefield 1: In the Name of the Tsar gameplay? Sure you do.

In the new footage above from Westie, Battlefield 1 players are treated to a look at first map, Lupkow Pass. Real quick: this map will now be released 30 days early, so expect it to drop in August.

As previously reported, the Lupkow Pass map features snow-covered ravines where players will wage war in vertical fights. And it’s a bit cold obviously because of all the snow.

This is just one of the maps players will battling it out on, as three others are included with In the Name of the Tsar: Albion, Galicia and Brusilov Keep.

Along with a look at the Lupkow Pass map in the video, you’ll also see footage of six new weapons: a Double Barrel Shotgun, Federov Avtomat rifle, MG14 Parabellum, Mosin Nagant M91 rifle, Nagant Revolver and the C93 Carbine Suppressed.

The Federov Avtomat, Mosin–Nagant M91, Nagant M1895 Revolver and MG14 Parabellum were four of the weapons Westie said previously he’d like to see in the expansion, so he must be pretty pleased.

Even better, the Lance is on display. Using this new Cavalry weapon, players will be able to impale others on the end of it when charging on horseback. Awesome.

Battlefield 1: In the Name of the Tsar will be releases on PC, PS4 and Xbox One in September.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



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MP Trailer


Official Call of Duty®: WWII – Pointe Du Hoc Multiplayer Map Flythrough


Drift0r


AliGay


Chaos


HollowPoint


The trailer shows games getting special 4K builds for Xbox one X, as revealed during Microsoft’s Xbox E3 2017 presentation. These are:

  • Middle-Earth: Shadow of War
  • Forza 7
  • State of Decay 2
  • Crackdown 3
  • Assassin’s Creed Origins
  • Metro Exodus
  • Anthem
  • Killing Floor 2
  • Need for Speed Payback
  • Sea of Thieves
  • Madden NFL 18
  • Minecraft
  • Super Luckey’s Tale
  • Ori and the Will of the Wisps
  • gears of War 4
  • Forza Horizon 3
  • Killer Instinct
  • Resident Evil 7 Biohazard
  • For Honor
  • Ghost Recon Wildlands
  • Titanfall 2
  • Farming Simulator 17
  • The Surge
  • World of Tanks
  • Hitman
  • We Happy Few
  • Ark Survival Evolved
  • Outlast
  • Paladins
  • Astroneer
  • Rocket League
  • Rime
  • Slime Rancher
Today during a Making of Call of Duty livestream, developer Sledgehammer Games revealed a myriad of new and exciting details about the multiplayer mode for its upcoming game Call of Duty: WWII.

Lets start with Divisions, which is replacing the create-a-class feature. Each Division will have its own unique play-style and weapons. Further, divisions will be customizable with the ability to swap out guns and equipment. One notable change is the absence of perks within each division.

Just like how the player has the ability to change classes mid-game in current Call of Duty’s, players will have the option to the change their Division mid-game as well. Players are able to choose among the following Divisions: Airbourne, Armored, Mountain, Expedition or Infantry.

Airbourne is centered around a run-and-gun play style, Armored will be focused on a more aggressive play style, Mountain is where snipers will want to be, the Expedition is all about close-quarters combat, and Infantry will be the home to rifles and mid-range combat.

Next we have Headquarters, which is the new social space within Call of Duty: WWII’s multiplayer mode. In this space, which has a cap of 48 people, players will be able to interact with each other in various ways. Sledgehammer Games said this mode evolved from the interactive lobbies featured in its last game Call of Duty: Advanced Warfare. The full list of features within this mode have not been revealed, but the developer did say that players can challenge others in 1v1 matches, as well as compete for a high score in a firing range.

Finally we have War. Success in this game mode hinges entirely on teamwork. During each match, players will have to either defend or attack certain objectives (for instance, a tank). It was also revealed that War will feature maps that can only be played in that specific mode, so don’t expect to see normal Team Deathmatch, or Domination maps within War.

Sledgehammer also revealed the dates for the game’s beta. You can check out the full schedule below:

PlayStation 4:

  • Starts: August 25th, 2017
  • Ends: August 28th, 2017
PlayStation 4 and Xbox One:

  • Starts: September 1st, 2017
  • Ends: September 4th, 2017
As of the time of this writing, a PC beta has not been announced.

Sledgehammer Games also commented on the inclusion of Nazi symbolism in the game. After a long discussion, the developer said it had decided to include the symbolism in the campaign in an effort to make it as historically accurate as possible, but that it won’t be showing up in the game’s multiplayer or zombie modes. During the livestream, Michael Condrey had this to say about the issue:

It’s something we really wrestled with. You know there is this responsibility to balance what really happened in an authentic way, but, you know, we really need to be respectful for the victims in this very dark time in human history. This was a massive war, a global conflict. 100,000,000 people perished in this. So, ultimately we decided that Nazi symbols like the swastika had a place in our campaign, to be historically accurate…But in our multiplayer and zombies, this a global community, this a global community where the experience is visceral and intense, and we didn’t feel like it was appropriate there. It’s a dark symbol, and we have to be really respectful and mindful of the customs and regulations of different territories, and we wanted the whole community to play together…

The developer also confirmed that the next Making of Call of Duty livestream will feature and inside look at the game’s Zombie mode. As of the time of this writing, it’s unknown when exactly that livestream will occur.

Yesterday during Sony Interactive Entertainment’s E3 press conference, Activision revealed a brand new multiplayer trailer for the game.

Call of Duty: WWII will hit store shelves on November 3rd, 2017, and will be available for PlayStation 4, Xbox One, and PC.
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By James O'Connor, Thursday, 15 June 2017 04:27 GMT

Destiny has never looked this good.

This video from Arekkz shows Destiny 2 at its best. The E3 demo consists of the mission ‘Homecoming’, the opening mission of Destiny 2, which attendees are able to play through as the ‘Dawnblade‘ class.

The video is actually of his friend TwoSixNine playing, but Arekkz provides commentary over the top. He says that he would like to see some more work done on the game’s mouse sensitivity, but otherwise feels that it is a fantastic fit for PC.

This is a long, uninterrupted run of Destiny 2 running with the settings turned right up, so it’s a good look at what a powerful rig will let you do. A copy of Destiny 2 is available when you purchase a GTX 1080 or 1080 Ti graphics card for a limited time, which might be worth jumping on.

The console versions still look great, although it’s worth noting that they’ll only run at 30FPS, even on Xbox One X. Destiny 2 launches out September 6 for PS4, and Xbox One, and on October 24 for PC.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



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Following the gameplay reveal of Destiny 2, Bungie and Activision released a large batch of brand new screenshots.

The images shows various aspects of the game, including gear, environments, strikes, narration and PvP, and they look rather great.

While most of the screenshots are in shiny 1080p, those showcasing the environments are even shinier, with ultra-high resolution perfect for your desktop.

You can check them all out in the gallery below. If you want to see more from the reveal, you can check out the official gameplay trailer, a new story trailer, a developer diary focused on features, one on the planets and the spectacular first mission of the game.

Destiny 2 will be released on September 8th for PS4 and Xbox One. A PC version has also been announced, but no specific release date has been confirmed yet.

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http://www.dualshockers.com/destiny-2-new-gameplay-screenshots/
Yesterday, post Destiny 2 gameplay reveal, IGN spoke with developer Bungie, who explained why the game is only 30 FPS on consoles, and revealed that even the PS4 Pro and all of its power wasn’t enough to run the game at 60 FPS.

More specifically, explanations came from writer Luke Smith and project lead Mark Noseworthy. According, to Smith, the PS4 Pro is “super powerful,” but not powerful enough to run Destiny 2 at 60 FPS. The reason? Well, according to Smith, the game’s “rich physics simulation where collision of players, networking, etc,” were and are the issue. That and CPU. Noseworthy adds:

“But there’s tons of GPU power in the PS4 Pro. That’s why we’re doing 4K, right? It’s on the CPU side. Destiny’s simulation, like we have more AI, more monsters in an environment with physically simulated vehicles and characters and projectiles, and it’s part of the Destiny magic, like that, like 30 seconds of fun, like coming around a corner and throwing a grenade, popping a guy in the head, and then you add like 5, 6, 7 other players in a public event; that is incredibly intensive for hardware.”

Destiny 2 is in development for PS4, Xbox One, and PC and is slated to launch on September 8th on the aforementioned platforms. The latter, the PC, is currently without a release date, and it appears it may not launch simultaneously alongside the console versions.

As you may know, a slab of Destiny 2 news arrived yesterday, including new gameplay details, a new story trailer, word of PC Battle.net exclusivity, and more. You can read all of our coverage of it here.

Source: IGN via NeoGAF