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Battlefield 1 was patched at the end of 2016 and – it’s really good? This is not the kind of experience we’ve come to expect from triple-A.

Battlefield 1 patch 1.05 is out now, and you should definitely get it, because it’s great.

According to Eurogamer’s Digital Foundry, the patch provides significant performance improvements on both the PS4 and Xbox One builds of Battlefield 1, and yet somehow doesn’t also make a ton of other things obviously worse. Is it Christmas again already?
As you can see in the side-by-side video above, on PS4, the post-patch Battlefield 1 holds to 60fps much more tightly even in demanding scenes. There are also far fewer streaming stutters. There’s no dramatic reduction in dynamic resolution, either, which would be the obvious trade-off we’d expect with a boost like this.

Since Battlefield 1 was smoother on Xbox One to begin with the patch’s effects are not as dramatic, but there is an uptick and, again, there’s no major changes to resolution.

Battlefield 1 was already pretty good at release – again, something we’ve unfortunately not been able to rely on with triple-A for several years – so it’s great to see DICE is still polishing the shooter up in post-launch support rather than just cranking out paid content.

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Recommended article: The Guardian's Summary of Julian Assange's Interview Went Viral and Was Completely False.



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PS4 is once again the place to be in 2017, according to the people who have a vested interest in you buying one.

PlayStation has released a hype trailer for its current slate of 2017 PS4 console exclusives.

Many of these 2017 releases don’t yet have confirmed launch dates and some of them seem to have been in the works for so long you’d be forgiven for forgetting all about them. Here’s a short breakdown of what you see in the trailer, in order of appearance.

Gran Turismo Sport probably needs no introduction even if you missed its 2015 announce and then the cancelled beta and delay. Apparently it’s not the next direct Gran Turismo sequel, but it’s not a Prologue, either. Spin-off, I guess?

Hellblade is Team Ninja’s “triple-A indie”, which we had rather expected a bit sooner since it was announced in August 2014. Drawn to Death is the latest from David Jaffe, he of Twisted Metal and God of War fame.

Nier: Automata is the followup to Cavia’s cult-favourite Drakengard spin-off, and comes via Platinum. Alex was very impressed with it and there’s a demo on the PSN now if you want to have a go ahead of its March launch.

Fans of Quantic Dream and David Cage will definitely remember Detroit: Become Human, but if not, it’s that one that looks like a tech demo.

Yakuza 0 finally comes west later this year, continuing Sega’s plodding localisation efforts for a series that does not get enough love.

Farpoint is a VR game that uses PlayStationVR’s weird Aim controller, and Lost Legacy is the upcoming Uncharted 4 story DLC, starring Chloe and Nadine.

Matterfall is Housemarque’s latest, so Super Stardust and Resogun fans should take note. Gravity Rush 2 is the sequel to the Vita classic, thankfully coming to PS4 where someone might actually play it.

Wipeout Omega Collection is, uh, a collection of Wipeout games, and MLB The Show 17 is the annual baseball game. New Everybody’s Golf is a thing that’s happening, apparently; you may know this franchise as Hot Shots Golf because Sony made some bad localisation decisions in the 1990’s we’re still paying for.

Dreams is Media Molecule’s creative suite and its first all-new release since Tearaway in 2013. Pyre comes to us from Supergiant, following on from the critically acclaimed Bastion and Transistor.

Persona 5 ought to be familiar to any and all JRPG fans, and if you’re a Souls fan who hasn’t yet marked Nioh on your calendar it’s time to correct that.

World of Warriors is a free to play title from Mind Candy, while Nex Machina is another Housemarque effort.

Knack 2 is happening for reasons nobody’s very clear on – news I completely forgot about because Parappa the Rapper 20th Anniversary was announced the same day.

Starblood Arena is another VR title, while Horizon: Zero Dawn is probably Sony’s biggest confirmed 2017 release so far – a huge open world action affair from Killzone developer Guerrilla.

So that’s 2017 in PlayStation, apparently – but do remember this is only the console exclusives that have actually been announced to date. It’s going to be a pretty damned busy year when you add in everything else as well.



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Image Credit: The Verge

Lenovo has made a couple of interesting announcements today ahead of CES 2017, and with it includes a new virtual reality headset that looks as though it could help change up the way VR headsets currently work with its inside-out six degrees of freedom tracking.

This is all inspired by Microsoft’s Windows Holographic platform, which includes participation by companies like HP, Dell, Asus, and Acer, who are partnering up with Microsoft to create another wave of VR devices aimed at consumers.

Lenovo’s headset will likely be the first one we get our hands on, however, and its headset is going to have some very impressive specs, with two 1440×1440 OLED panels comprising the display, which will actually be higher in fidelity than the PlayStation VR, HTC Vive, and Oculus Rift.

More importantly, it means a possible end for external sensors and such that you need currently for platforms like the Rift and Vive. The headset is going to utilize inside out tracking, which is a much more accurate solution for tracking — not to mention it’s easier to use, which will make it simpler to set up as well. Right now it can be difficult to set up things like the HTC Vive, especially if you don’t have the space to set up the sensors all around your living room.

The headset doesn’t yet have an official name for us to call it by, but it will feature all of these impressive specs and ships later this year for about $300 to $400, which is pretty affordable in comparison to the HTC Vive and Oculus Rift. If you’ve been waiting for a lower-cost solution for exploring virtual reality on your PC, this might well be your ticket. Even if you’ve got one of the other headsets you might be interested in this one too.



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According to new leaks posted on the Infinite Warfare Reddit, there’s a new mission team called Blood Anvil coming soon to Call of Duty: Infinite Warfare.

A little while back, a Reddit user posted leaked images of the Blood Anvil Mission Team logo, as seen below:

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Since then, the leaker has now posted the overview in-game Cut Scene from the Blood Anvil mission team.

The leader of the Anvil team says, “Everything has led you to this. All the missions. All the killing. Brings you to us.”

SOURCE: Reddit

The post RUMOR: New ‘Blood Anvil’ Mission Team coming soon to Call of Duty: Infinite Warfare appeared first on Charlie INTEL.



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We may get to see more content releases for Call of Duty: Black Ops 3 in the future.

Black Ops 3 is not the most recent Call of Duty game. Despite that, it’s still very popular, and definitely more favoured by fans than this year’s Infinite Warfare.

Typically, Call of Duty games don’t receive post-launch content beyond what gets announced for the season pass. For Black Ops 3, planned content drops ended in September/October this year. However, this may not be the end of the line for the game just yet.

Black Ops 3 developer Treyarch recently hosted a short Facebook livestream (via CharlieIntel) to recap some of the things 2016 brought to the game and discuss future content. The studio’s Jason Blundell and Dan Bunting said that Black Ops 3 will be getting more updates in 2017.

The pair didn’t indicate if they’re referring to new content, as in maps and modes, or features and improvements, even if it looked like they’re hinting at the former. “I am afraid I can’t say anything right now,” said Bunting.

Co-studio head Dan Bunting did confirm one thing, though, a new feature called Newton’s Cookbook coming to the game’s Zombies mode. Outside of that, it looks like we’ll have to wait until next year to find out.



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Are you ready to try and take down the Santa Blanca Cartel? Then sign up for your chance to play the Ghost Recon: Wildlands beta.

Beta signs ups are being taken on the game’s official website. A date was not provided.

As previously reported, there will be multiple Ghost Recon: Wildlands betas so if you aren’t picked for the first one, don’t fret.

The game is an open world affair with some nice progression options, plenty of customization options, and looks like it could be a rather fun title to play with three of your friends.

Ghost Recon: Wildlands will be released for PC, PS4 and Xbox One on March 7.



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Want to watch some Resident Evil 7 videos? Of course you do.

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Capcom has released three new gameplay videos of the game providing a look at the creepy mansion the player will be meandering around.

The first video shows protagonist Ethan Winters coming across shovel wielding maniac Jack Baker, which you have seen in previously released videos.

In the second video, we get another look at Aunt Rhody sitting in her wheelchair in a hall corner, before Ethan make his way to the basement – which is never a good idea. Has he ever seen a horror film or watched one of those ghost shows on TV? Bad things hide out in basements more so than attics. Plus, there’s the Molded enemy waiting on him.

Finally, in the third video, it becomes clearer than before that the Baker family home is in serious need of a wrecking ball. And should that ever come to pass, that crazy-ass Marguerite needs to be locked inside. No way out. Die, please.

During PSX 2016 over the weekend, Capcom announced it had released the final update to the Beginning Hour demo, dubbed Midnight. It features new paths to be opened up along with new content such as a handgun, a new enemy, and additional endings.

The demo will be released for PC on December 19.

Alex was also able to try the game out again, and was super pleased he was finally able to shoot stuff.

Resident Evil 7 will be released for PC, PlayStation 4 and Xbox One on January 24.



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Nintendo Switch is going to revolutionise your life, man.

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Switch is a funny name for a console, but so was Wii and we all know how that worked out.

In a Japanese interview translated by Nintendo Everything, a Nintendo spokesperson shed a little more light on why it chose the name Switch.

“We decided that this name would be the best fit for our product for two reasons. It represents one of the defining features of the Switch, the ability to seamlessly ‘switch’ between the TV screen and Switch’s screen,” they said.

“While also embodying the idea of being a ‘switch’ that will flip, and change the way people experience entertainment in their daily lives.”

It works on so many levels, and none of them have to do with your preferred position in bed.

Switch is expected to launch before the end of March 2017, and we’re going to learn a great deal more about it in January.

Regardless of the console’s performance we’re going to have to live with a shit ton of headline puns on the word Switch, so be sure to keep a vomit receptacle handy for the next few months.



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