1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Dismiss Notice
Thanks for visiting Us!
Welcome to FPS24/7

FPS24/7 is a free gaming community for fans of First Person Shooter's and anyone who likes to jib-jab ! If you find anything useful here please consider registering to see more content and get involved with our great community of users, it takes less than 30 seconds! Everybody is welcome here. This Notice will disappear once Registered!

Click here for a FREE account

FPS24/7 - First Person Shooter Forum | FPS Discussion Forum

Black Ops 4 forum, CoD WWII forum, CoD WW2 forum, CoD MWR forum,CoD Infinite Warfare forum, CoD Black Ops3 forum, Destiny forum, FPS forum, First Person Shooter forum,Modern Warfare Remastered forum, call of duty forum, Battlefield 1 forum, BF1 forum

Afflicted with F.P.S.A.D.?

Welcome to FPS24/7, The supreme medication for the relief of chronic First Person Shooter Addiction Dis-order! We're here to help 24/7!
Join fellow FPS addictsORLog-In
 
[​IMG]



If you were holding out hope of ever playing Half-Life 3, we’ve got some bad news for you. According to a Valve insider, both Half-Life 3 and Half-Life 2: Episode Three will never see the light of day.

This information comes to us from a recent Gamer Informer interview with the alleged insider. According to them, “There is no such thing as Half-Life 3. Valve has never announced a Half-Life 3.”

Various teams within Valve have worked on projects that could have become the next Half-Life but never did. The insider pointed out how there were three different versions of Half-Life 2 ready before the final version was produced.

“Over the years,” the source states, “you’ve probably had many dozens of people within the studio as early as probably 2005 working on things that they would imagine for themselves as Half-Life 3 or Half-Life 2: Episode 3.”

“I’ve heard that some teams have had two to three people working on it,” said the source when asked how close Half-Life 3 and Half-Life 2: Episode Three came to being released. “They eventually ran into a wall, and some teams may have gotten up to 30 or 40 people before it was scrapped.”

The insider says that ideas for Half-Life 3 were numerous. This corresponds to rumors of the next Half-Life being a VR game, to featuring characters players can recruit.

“Some are all over the place, from one end of the spectrum being what you would expect – a single-player narrative-focused game – to completely different entertainment ideas that are as wild as they are weird. […] Some were bizarre, like turning Half-Life into an RTS, or a live-action, choice-driven game.”

However, it appears that Valve just isn’t interested in making Half-Life 3. According to the source, even Half-Life 2: Episode Three “isn’t sitting right with [Valve president Gabe Newell] and other people at Valve. Ultimately it just starves to death. What you have left is nothing going on with Half-Life.”

You should do yourself a favor and check out the entire interview since it really is a fascinating piece. Please note that, while Game Informer trusts this insider, that it could not verify these claims with another Valve employee. Make of that what you will.



source...
Phil Spencer isn’t so much concerned with “winning E3” as he is with being able to show Scorpio when it’s ready.

[​IMG]

Xbox boss Phil Spencer said that he’s aware that fans want to see Project Scorpio before E3 2017 in June, but he’s still undecided.

The executive was asked on Twitter earlier if the company has anything to share about the upcoming console, and the conversation shifted to trying to get a date from him as to when more will be revealed.

“Happiness with the product trumps all, confidence in brand is important,” Spencer told one follower. “PR wins aren’t really my focus,” he added.

As for developers getting acquainted with the console, Spencer said that the platform holder’s first-party teams are “getting engines up and tuned, great progress across studios.”

At this point, none of Microsoft first-party studios have confirmed working on games that will take advantage of the console’s power. Crackdown 3 likely will, though, seeing as it’s set to release this year. As for the console itself, nothing is known beyond the few details revealed at E3 last year.



source...
Shenmue HD should already be a thing, so let’s hope this slim evidence turns out to be precisely what we think it is.

[​IMG]

ShenmueHD.com has been registered by Sega of Europe, according to the domain’s WhoIs record (via Gematsu).

The website is currently blank, but we’re hoping that it means Sega is winding up to announce remasters of Shenmue and Shenmue 2, two games that are far too inaccessible given their cult status.

We know the publisher has been thinking about making it happen. It seemed keen on the idea in October 2015 and again in May 2016.

As Sega said last time the topic came up, there are difficulties bringing Shenmue and its sequel back to market; both contained a stack of licensed products, which means clearing these references out or re-negotiating contracts, and bringing games of this age and complexity to modern platforms in a way that does them justice isn’t easy.

Sega would definitely want to do a good job with Shenmue HD, too – Shenmue 3 is on the horizon, and putting out some shonky ports that remind people of all the bad things and prevent them discovering the good ones would be a sure way to undermine a project Sega is collaborating on and presumably expects to profit from in some way.

Well, cross your fingers for Shenmue remasters: this may just be defensive domain registration.



source...
The latest Steam client update added native controller support for many of today’s most used controllers, making the task of playing non-controller games much simpler.

[​IMG]

Valve is continuing its push to offer more options for those playing PC games with things other than mouse and keyboard. The latest Steam client update, currently available in beta, is another step towards that goal.

The biggest new feature allows Steam to natively read and recognise Xbox 360, Xbox One, and generic X-Input controllers. This means any of these controllers can use the same mapping features available to Valve’s own Steam Controller, and as of November last year, the DualShock 4 controller.

In simpler terms, this essentially lets Steam to emulate keyboard and mouse input on a gamepad, enabling games that never officially had controller support, or ones with outdated libraries, to work on a gamepad. Though not every game will play nice, the vast majority should – in theory – work without the need of third-party apps.

The implications for this are massive, such as what developer @larsiusprime managed to do with a Wiimote using a custom driver. The developer is now able to use the controller, albeit in limited fashion, with PC titles.

The update also added support for third-party PS4 controllers, such as those from HORI, MadCatz, and other popular fight sticks. All this only recently rolled out in beta, so it should go live for everyone some weeks from now. You can, however, opt-into the beta from your Steam client.

For the full list of changes, see below:

General

  • Made the error clearer when you fail to install a game and don’t have enough disk space due to user quotas

Big Picture

  • Added support for using the overlay keyboard for games that have launchers
  • Improved display when running on retina enabled devices under macOS

Linux

  • Improved interactions between the Steam runtime and host distribution libraries, which should let Steam work out of the box with open-source graphics drivers on modern distributions. If using an older distribution or running into problems, use STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0 to revert to previous behavior.
  • Unify close-to-tray behavior with other platforms. If using a distribution that doesn’t have proper compatible tray support, use STEAM_FRAME_FORCE_CLOSE=0
  • Added idle detection, friend status will now automatically switch to Away/Snooze
  • Fixed Steam not obeying SIGTERM, Steam will now gracefully exit when logging out of a session
  • Fixed keyboard input and cursor switching in overlay for Vulkan applications
  • Update Vulkan loader in the Steam runtime to enable Xlib support
  • Updated libxcb in the runtime with a fix for DRI3-related crashes on open-source graphics drivers

Steam Controller

  • Added XBox 360, Xbox One, and Generic X-Input controller configurator support. This allows all recognized controller types to use the advanced mapping features of the Steam Controller Configurator. Note that because X-Input currently lacks per-controller means of unique identification, all controllers of that type will share personalization and configuration settings. As they share the same inputs, Xbox 360/One/Generic controllers will all see each-others configurations when browsing. Automatic conversion will be attempted when loading configurations from other controller types.
  • Unrecognized Generic X-Input gamepad style controllers will be recognized by the Steam Controller Configurator once their buttons have been assigned to match a generic gamepad layout.
  • Recommended configurations specified for a game by the developer will now attempt to assign based on Controller Type.
  • Added option to disable Guide Button issuing a Steam focus change. This is available through the Big Picture controller options menu. This allows better interoperability with other applications which use the Guide Button, such as PSNow.
  • Added Single Button simple button mode for trackpads. This allows a trackpad to be treated as a single giant button.
  • Fix for free-floating On Screen Keyboard running very slowly if a game was open but did not have focus or was running windowed.
  • Added independent horizontal/vertical scaling to joystick move and joystick mouse.
  • Joystick Move mode no longer shows mouse sensitivity option unless mouse output is selected.
  • Added additional support for third party PS4 controllers, including some HORI, MadCatz, and Armor pads and fight sticks.
  • Fixed a bug with PS4 triggers where they were being scaled incorrectly, leading to maxing out of the value too soon.
  • Added ability to change x-input controller order from the Controller Options menu – so in multi-controller setups of x-input games, the mapping of phyiscal controller to x-input index can be swapped around. Note that this currently only applies to controllers that have opted into Steam Controller Configurator support.
  • Fixed Configurator Switch Controller interface not showing controller icons.
  • Re-enabled Gamepad outputs for desktop configurations for users of third party programs which hook into applications via the desktop configuration.

Steam overlay

  • Fixed incorrect colors in screenshots and In-Home Streaming for Vulkan applications on AMD hardware



source...


[​IMG]

Red dots in Ghost Recon: Wildlands have multiple uses.

Ubisoft has released a new Ghost Recon: Wildlands live-action trailer that more or less shows the thing they’ve been showing in various trailers before. That is: people camping on a hill miles away spying on gang members through their sniper scopes.

Only this time, there’s a twist: a cat! The trailer starts with one of the Ghosts, a supposed elite combatant, meowing, before he gets a cat to chase the red dot on his sniper rifle. The cat is in the gang hideout they’re surveying, of course, which makes the little animal’s situation very risky.

Absolutely unprofessional behaviour from these supposed elite fighters, let me tell you.

Wildlands is out March 7 on PC, PS4, and Xbox One. A beta is expected sometime soon.



source...


[​IMG]

Battlefield 1 is due for another big update next month, as more custom game modes continue rolling out.

DICE is not yet done patching Battlefield 1, not by a long shot. The studio confirmed in a new blog post that it’s working on a new update, due for release next month.

There won’t be any new content in said patch, but a few changes and improvements are expected, though DICE has yet to reveal any of them.

On the custom game end, the Armored Kill mode is currently available. This variant of Conquest puts great emphasis on vehicles, and disables the Scout class. Another custom mode in the pipe is called Bleed Out, due to go live on January 18.

Bleed Out is a custom version of Rush that decreases the spawn time after death, but turns off regenerative health for everyone.

In the video above, Westie goes over some of the changes he’d like to see in the update. He brings up a good point about the effect of the gas grenade on your teammate, and talks about upcoming server rental features such as the ability to password-lock them.



source...
[​IMG]


Two years ago at CES, Razer teased us with their Project Christine modular gaming PC. This year they decided to show off something a little more portable: a gaming laptop with three 4K displays.

Calling the 17-inch Project Valerie laptop “portable” might be a bit of a stretch given that it tips the scales at 12 pounds, but it’s certainly a lot easier to schlep around than a desktop gaming PC, and three monitors would be. Project Valerie features a trio of 17.3-inch, 4K IGZO displays and they’re all NVIDIA G-SYNC compatible.

[​IMG]
Book? Yes. Note? Not so much. Project Valerie’s profile when closed is more like an art treasury that you’d park on a coffee table.

Obviously, it takes a whole lotta horsepower to drive what’s effectively a 12K display. Razer didn’t skimp under the hood. Project Valerie is bursting at the seams with an Intel Core i7-6700 quad-core processor, a whopping 32GB of DDR4 RAM, and a Nvidia GeForce GTX 1080 GPU with 8GB of GDDR5X VRAM all to itself.

Yes, Razer fitted Project Valerie with their slick ultra-low-profile switch mechanical keyboard. There’s also a massive trackpad that sits next to it on the right, and the whole scene is lit by Razer Chroma to bring you a more immersive gaming experience.

Despite the impressive hardware and trio of displays that’s packed inside, Project Valerie measures just an inch and a half thick. That’s pretty much on par with most high-end 17-inch gaming laptops.

For now, Project Valerie is just Razer at their insane best. They’ll let you register for future updates about this beast of a laptop, though, so who knows… maybe you’ll actually be able to buy one in the not-too-distant future!

This article passed through the Full-Text RSS service - if this is your content and you're reading it on someone else's site, please read the FAQ at fivefilters.org/content-only/faq.php#publishers.
Recommended article: The Guardian's Summary of Julian Assange's Interview Went Viral and Was Completely False.



source...
[​IMG]

Battlefield 1 was patched at the end of 2016 and – it’s really good? This is not the kind of experience we’ve come to expect from triple-A.

Battlefield 1 patch 1.05 is out now, and you should definitely get it, because it’s great.

According to Eurogamer’s Digital Foundry, the patch provides significant performance improvements on both the PS4 and Xbox One builds of Battlefield 1, and yet somehow doesn’t also make a ton of other things obviously worse. Is it Christmas again already?
As you can see in the side-by-side video above, on PS4, the post-patch Battlefield 1 holds to 60fps much more tightly even in demanding scenes. There are also far fewer streaming stutters. There’s no dramatic reduction in dynamic resolution, either, which would be the obvious trade-off we’d expect with a boost like this.

Since Battlefield 1 was smoother on Xbox One to begin with the patch’s effects are not as dramatic, but there is an uptick and, again, there’s no major changes to resolution.

Battlefield 1 was already pretty good at release – again, something we’ve unfortunately not been able to rely on with triple-A for several years – so it’s great to see DICE is still polishing the shooter up in post-launch support rather than just cranking out paid content.

This article passed through the Full-Text RSS service - if this is your content and you're reading it on someone else's site, please read the FAQ at fivefilters.org/content-only/faq.php#publishers.
Recommended article: The Guardian's Summary of Julian Assange's Interview Went Viral and Was Completely False.



source...


[​IMG]

PS4 is once again the place to be in 2017, according to the people who have a vested interest in you buying one.

PlayStation has released a hype trailer for its current slate of 2017 PS4 console exclusives.

Many of these 2017 releases don’t yet have confirmed launch dates and some of them seem to have been in the works for so long you’d be forgiven for forgetting all about them. Here’s a short breakdown of what you see in the trailer, in order of appearance.

Gran Turismo Sport probably needs no introduction even if you missed its 2015 announce and then the cancelled beta and delay. Apparently it’s not the next direct Gran Turismo sequel, but it’s not a Prologue, either. Spin-off, I guess?

Hellblade is Team Ninja’s “triple-A indie”, which we had rather expected a bit sooner since it was announced in August 2014. Drawn to Death is the latest from David Jaffe, he of Twisted Metal and God of War fame.

Nier: Automata is the followup to Cavia’s cult-favourite Drakengard spin-off, and comes via Platinum. Alex was very impressed with it and there’s a demo on the PSN now if you want to have a go ahead of its March launch.

Fans of Quantic Dream and David Cage will definitely remember Detroit: Become Human, but if not, it’s that one that looks like a tech demo.

Yakuza 0 finally comes west later this year, continuing Sega’s plodding localisation efforts for a series that does not get enough love.

Farpoint is a VR game that uses PlayStationVR’s weird Aim controller, and Lost Legacy is the upcoming Uncharted 4 story DLC, starring Chloe and Nadine.

Matterfall is Housemarque’s latest, so Super Stardust and Resogun fans should take note. Gravity Rush 2 is the sequel to the Vita classic, thankfully coming to PS4 where someone might actually play it.

Wipeout Omega Collection is, uh, a collection of Wipeout games, and MLB The Show 17 is the annual baseball game. New Everybody’s Golf is a thing that’s happening, apparently; you may know this franchise as Hot Shots Golf because Sony made some bad localisation decisions in the 1990’s we’re still paying for.

Dreams is Media Molecule’s creative suite and its first all-new release since Tearaway in 2013. Pyre comes to us from Supergiant, following on from the critically acclaimed Bastion and Transistor.

Persona 5 ought to be familiar to any and all JRPG fans, and if you’re a Souls fan who hasn’t yet marked Nioh on your calendar it’s time to correct that.

World of Warriors is a free to play title from Mind Candy, while Nex Machina is another Housemarque effort.

Knack 2 is happening for reasons nobody’s very clear on – news I completely forgot about because Parappa the Rapper 20th Anniversary was announced the same day.

Starblood Arena is another VR title, while Horizon: Zero Dawn is probably Sony’s biggest confirmed 2017 release so far – a huge open world action affair from Killzone developer Guerrilla.

So that’s 2017 in PlayStation, apparently – but do remember this is only the console exclusives that have actually been announced to date. It’s going to be a pretty damned busy year when you add in everything else as well.



source...



[​IMG]

Image Credit: The Verge

Lenovo has made a couple of interesting announcements today ahead of CES 2017, and with it includes a new virtual reality headset that looks as though it could help change up the way VR headsets currently work with its inside-out six degrees of freedom tracking.

This is all inspired by Microsoft’s Windows Holographic platform, which includes participation by companies like HP, Dell, Asus, and Acer, who are partnering up with Microsoft to create another wave of VR devices aimed at consumers.

Lenovo’s headset will likely be the first one we get our hands on, however, and its headset is going to have some very impressive specs, with two 1440×1440 OLED panels comprising the display, which will actually be higher in fidelity than the PlayStation VR, HTC Vive, and Oculus Rift.

More importantly, it means a possible end for external sensors and such that you need currently for platforms like the Rift and Vive. The headset is going to utilize inside out tracking, which is a much more accurate solution for tracking — not to mention it’s easier to use, which will make it simpler to set up as well. Right now it can be difficult to set up things like the HTC Vive, especially if you don’t have the space to set up the sensors all around your living room.

The headset doesn’t yet have an official name for us to call it by, but it will feature all of these impressive specs and ships later this year for about $300 to $400, which is pretty affordable in comparison to the HTC Vive and Oculus Rift. If you’ve been waiting for a lower-cost solution for exploring virtual reality on your PC, this might well be your ticket. Even if you’ve got one of the other headsets you might be interested in this one too.



source...


[​IMG]
According to new leaks posted on the Infinite Warfare Reddit, there’s a new mission team called Blood Anvil coming soon to Call of Duty: Infinite Warfare.

A little while back, a Reddit user posted leaked images of the Blood Anvil Mission Team logo, as seen below:

[​IMG] [​IMG]
Since then, the leaker has now posted the overview in-game Cut Scene from the Blood Anvil mission team.

The leader of the Anvil team says, “Everything has led you to this. All the missions. All the killing. Brings you to us.”

SOURCE: Reddit

The post RUMOR: New ‘Blood Anvil’ Mission Team coming soon to Call of Duty: Infinite Warfare appeared first on Charlie INTEL.



source...
[​IMG]


We may get to see more content releases for Call of Duty: Black Ops 3 in the future.

Black Ops 3 is not the most recent Call of Duty game. Despite that, it’s still very popular, and definitely more favoured by fans than this year’s Infinite Warfare.

Typically, Call of Duty games don’t receive post-launch content beyond what gets announced for the season pass. For Black Ops 3, planned content drops ended in September/October this year. However, this may not be the end of the line for the game just yet.

Black Ops 3 developer Treyarch recently hosted a short Facebook livestream (via CharlieIntel) to recap some of the things 2016 brought to the game and discuss future content. The studio’s Jason Blundell and Dan Bunting said that Black Ops 3 will be getting more updates in 2017.

The pair didn’t indicate if they’re referring to new content, as in maps and modes, or features and improvements, even if it looked like they’re hinting at the former. “I am afraid I can’t say anything right now,” said Bunting.

Co-studio head Dan Bunting did confirm one thing, though, a new feature called Newton’s Cookbook coming to the game’s Zombies mode. Outside of that, it looks like we’ll have to wait until next year to find out.



source...
[​IMG]

Are you ready to try and take down the Santa Blanca Cartel? Then sign up for your chance to play the Ghost Recon: Wildlands beta.

Beta signs ups are being taken on the game’s official website. A date was not provided.

As previously reported, there will be multiple Ghost Recon: Wildlands betas so if you aren’t picked for the first one, don’t fret.

The game is an open world affair with some nice progression options, plenty of customization options, and looks like it could be a rather fun title to play with three of your friends.

Ghost Recon: Wildlands will be released for PC, PS4 and Xbox One on March 7.



source...
Want to watch some Resident Evil 7 videos? Of course you do.

[​IMG]

Capcom has released three new gameplay videos of the game providing a look at the creepy mansion the player will be meandering around.

The first video shows protagonist Ethan Winters coming across shovel wielding maniac Jack Baker, which you have seen in previously released videos.

In the second video, we get another look at Aunt Rhody sitting in her wheelchair in a hall corner, before Ethan make his way to the basement – which is never a good idea. Has he ever seen a horror film or watched one of those ghost shows on TV? Bad things hide out in basements more so than attics. Plus, there’s the Molded enemy waiting on him.

Finally, in the third video, it becomes clearer than before that the Baker family home is in serious need of a wrecking ball. And should that ever come to pass, that crazy-ass Marguerite needs to be locked inside. No way out. Die, please.

During PSX 2016 over the weekend, Capcom announced it had released the final update to the Beginning Hour demo, dubbed Midnight. It features new paths to be opened up along with new content such as a handgun, a new enemy, and additional endings.

The demo will be released for PC on December 19.

Alex was also able to try the game out again, and was super pleased he was finally able to shoot stuff.

Resident Evil 7 will be released for PC, PlayStation 4 and Xbox One on January 24.



source...
Nintendo Switch is going to revolutionise your life, man.

[​IMG]

Switch is a funny name for a console, but so was Wii and we all know how that worked out.

In a Japanese interview translated by Nintendo Everything, a Nintendo spokesperson shed a little more light on why it chose the name Switch.

“We decided that this name would be the best fit for our product for two reasons. It represents one of the defining features of the Switch, the ability to seamlessly ‘switch’ between the TV screen and Switch’s screen,” they said.

“While also embodying the idea of being a ‘switch’ that will flip, and change the way people experience entertainment in their daily lives.”

It works on so many levels, and none of them have to do with your preferred position in bed.

Switch is expected to launch before the end of March 2017, and we’re going to learn a great deal more about it in January.

Regardless of the console’s performance we’re going to have to live with a shit ton of headline puns on the word Switch, so be sure to keep a vomit receptacle handy for the next few months.



source...