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Here’s a new Sniper Ghost Warrior 3 video for you, featuring a track from Royal Deluxe.

Titled Dangerous, after the song, this Sniper Ghost Warrior 3 video shows off the various ways in which Jonathan North can take out enemies.

Along with sniping and armor-piercing bullets, Jon can stab foes, use exploding barrels, run folks down with a vehicle, and give bad guys a good knee to the face.

Sniper Ghost Warrior 3 takes place in northern Georgia and features large, open-world maps with dynamic weather and a day and night cycle. The latter two will impact both play and decisions.

Players can also customize weapons, equipment, accessories, vehicles and a drone.

Announced in 2014 for an early 2016 release, CI Games pushed back the release to January 2017 as it needed more development time. In October of last year, the game was once again delayed and scheduled for April 4. In March of this year, the developer announced Sniper Ghost Warrior 3 would once again see a delay, but only by three weeks.

The game will be finally be released later this month on April 25 for PC, PS4 and Xbox One.



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King, developers of the popular Candy Crush mobile game saga, has revealed that they are working on a brand new mobile experience for Call of Duty.

King Digital Entertainment, founded in 2003, was acquired and is now wholely owned subsidiary of Activision Blizzard Inc as of February 2016 for $5.9 billion. When Activision announced the acquisition of King, Activision Blizzard CEO stated that they wanted to expand King’s reach into new opportunities within the Activision Blizzard family. Today, that first opportunity has been revealed.

King Digital has launched a new recruitment website announcing a new studio in Stockholm, Sweden that will focus on bringing Call of Duty to mobile devices.

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We are a new King team, located in Stockholm, Sweden, and we’re working on an exciting new project. The team is adapting one of the most iconic game franchises of all-time: Call of Duty®, to become a mobile experience. This is a rare and exciting opportunity. Our challenge as a team is to create a Call of Duty experience on mobile that will strive to transform the best console experience fans know and love, while also breaking new ground for mobile and redefining the genre. Our approach and ambition is to be fresh, social, and highly accessible, while providing a very authentic game experience. The team will prototype extensively, have the freedom to think outside the box, and be encouraged to stretch their expertise in ways to create surprising results.

On the new recruitment website, King confirms that they are working with Activision to create this game. King has been extremely successful in the mobile division, with Candy Crush saga seeing almost $2 billion in revenue since its launch on mobile. King website says they want to create a Call of Duty experience “that fans will want to play for years.”

To support this project, King currently has a few job openings at their new studio.

King has not announced an expected release time frame for this new mobile game.

SOURCE: King

The post King, developers of Candy Crush, working on a new Call of Duty mobile game appeared first on Charlie INTEL.



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Quake Champions is back in the limelight with a look at one of its reimagined maps, and new hero Nyx.


Bethesda have revealed a bunch of new Quake Champions details, ahead of the game’s showing at PAX East this weekend, and the planned closed beta.

Quake Champions, in case you don’t remember, was pitched at E3 2016 as a fast-paced, PC shooter with a modern take on the classic Quake formula that features unique heroes.

Bethesda promised to reveal a few of the game’s heroes from now until the closed beta. Starting with Nyx, which you can see in the trailer above. Nyx is an agile champion that relies on her Ghost Walk ability to move between dimensions. This makes her invisible and immune to damage, and the ability can be used both defensively and offensively.

Nyx’s passive ability is Wall Jump, which is self explanatory. Nyx starts with 100HP, 75 armour, and a speed value of 270.

We also get our first look at Blood Covenant, one of the game’s arenas. Blood Covenant is based on The Camping Grounds (Q3DM6) from Quake 3 Arena. Some of Camping Grounds’ classic sections are intact, including the long jump pad that leads to the rocket launcher, the Quad Damage spawn, and the Railgun ledge.

You can see more of Blood Covenant in the video below. We’ve also included screenshots of Nyx and Blood Covenant for your viewing pleasure.

Quake Champions is due for release this year, but a release date has not yet been announced. In case you missed it, closed beta registration is still open on the official site, where you’ll also find a breakdown of the new champions and maps as they’re revealed.



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Battalion 1944 development is moving forward, with Square Enix now signed as a publisher.

Battalion 1944 was among the most talked about Kickstarter campaigns of last year. Developer Bulkhead Interactive pitched a WW2 multiplayer shooter in the vein of classic Call of Duty titles.

The game remains on track for release this year, but a new development was recently announced. Square Enix will be publishing the game, which due for release this summer on PC, PS4, and Xbox One.

This is part of the Square Enix Collective, an initiative that was initially designed to help promote Kickstarter campaigns from small developers. Collective has now evolved into a publishing arm of Square Enix. Bulkhead actually worked with the Japanese publisher before on the studio’s sci-fi puzzler The Turing Test.

Bulkhead revealed the partnership in the video above, and promised to show new gameplay footage soon.



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GTA Online players can participate in a new vehicular competition next week, with 20 new Stunt Races designed specifically for supercars.

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The upcoming Cunning Stunts: Special Vehicle Circuit in GTA Online was “custom built” for the Rocket Voltic, Ruiner 2000 and Blazer Aqua.

When the Special Vehicle Circuit arrives next week, players can also head over to Legendary Motorsport and pick up the snazzy Progen GP1 supercar.

The Special Vehicle Races will go live in GTA Online Tuesday, March 14.

To prepare players for next week’s Cunning Stunts addition, new bonuses will go live this weekend and run through Monday, March 13. This is on top of the ongoing specials including Double GTA$ & RP Stunt Race.

Grab 25% off Executive Offices and Office Garages and take advantage of CEO bonuses for the entire weekend.

Warstock is offing discounts on SecuroServ prices for Special Vehicles. Special Vehicle Missions will also hand out Double GTA$ & RP throughout the weekend. Bodyguards and Associates are also getting a Double GTA$ salary raise during the period.

Hit up the links to Rockstar Newswire for additional information.



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Closed beta sign-ups for Quake Champions, id Software’s competitive arena-style FPS, are now live.

The closed beta teaser above should give folks an idea of what to expect, but more details and gameplay videos profiling Quake Arena’s Champion, Nyx and the first Arena, Blood Covenant, will be released this week on Wednesday and Thursday, respectively.

Interested parties can sign-up for the closed beta through the official Quake Champions website. The tester is expected to start in the coming weeks.

Those attending PAX East 2017 in Boston can get their hands on the title at the Bethesda booth March 10-12. While there, they can also sign up for the closed beta.

Quake Champions was announced at E3 2016 during Bethesda’s offsite event. The four classes revealed were Ranger, Visor, Nyx, and Scale Bearer.

A release date for the PC title has not been announced.



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If you were holding out hope of ever playing Half-Life 3, we’ve got some bad news for you. According to a Valve insider, both Half-Life 3 and Half-Life 2: Episode Three will never see the light of day.

This information comes to us from a recent Gamer Informer interview with the alleged insider. According to them, “There is no such thing as Half-Life 3. Valve has never announced a Half-Life 3.”

Various teams within Valve have worked on projects that could have become the next Half-Life but never did. The insider pointed out how there were three different versions of Half-Life 2 ready before the final version was produced.

“Over the years,” the source states, “you’ve probably had many dozens of people within the studio as early as probably 2005 working on things that they would imagine for themselves as Half-Life 3 or Half-Life 2: Episode 3.”

“I’ve heard that some teams have had two to three people working on it,” said the source when asked how close Half-Life 3 and Half-Life 2: Episode Three came to being released. “They eventually ran into a wall, and some teams may have gotten up to 30 or 40 people before it was scrapped.”

The insider says that ideas for Half-Life 3 were numerous. This corresponds to rumors of the next Half-Life being a VR game, to featuring characters players can recruit.

“Some are all over the place, from one end of the spectrum being what you would expect – a single-player narrative-focused game – to completely different entertainment ideas that are as wild as they are weird. […] Some were bizarre, like turning Half-Life into an RTS, or a live-action, choice-driven game.”

However, it appears that Valve just isn’t interested in making Half-Life 3. According to the source, even Half-Life 2: Episode Three “isn’t sitting right with [Valve president Gabe Newell] and other people at Valve. Ultimately it just starves to death. What you have left is nothing going on with Half-Life.”

You should do yourself a favor and check out the entire interview since it really is a fascinating piece. Please note that, while Game Informer trusts this insider, that it could not verify these claims with another Valve employee. Make of that what you will.



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Shenmue HD should already be a thing, so let’s hope this slim evidence turns out to be precisely what we think it is.

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ShenmueHD.com has been registered by Sega of Europe, according to the domain’s WhoIs record (via Gematsu).

The website is currently blank, but we’re hoping that it means Sega is winding up to announce remasters of Shenmue and Shenmue 2, two games that are far too inaccessible given their cult status.

We know the publisher has been thinking about making it happen. It seemed keen on the idea in October 2015 and again in May 2016.

As Sega said last time the topic came up, there are difficulties bringing Shenmue and its sequel back to market; both contained a stack of licensed products, which means clearing these references out or re-negotiating contracts, and bringing games of this age and complexity to modern platforms in a way that does them justice isn’t easy.

Sega would definitely want to do a good job with Shenmue HD, too – Shenmue 3 is on the horizon, and putting out some shonky ports that remind people of all the bad things and prevent them discovering the good ones would be a sure way to undermine a project Sega is collaborating on and presumably expects to profit from in some way.

Well, cross your fingers for Shenmue remasters: this may just be defensive domain registration.



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