1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Dismiss Notice
Thanks for visiting Us!
Welcome to FPS24/7

FPS24/7 is a free gaming community for fans of First Person Shooter's and anyone who likes to jib-jab ! If you find anything useful here please consider registering to see more content and get involved with our great community of users, it takes less than 30 seconds! Everybody is welcome here. This Notice will disappear once Registered!

Click here for a FREE account

All Other Gaming

Viewing only articles categorized with "All Other Gaming".

Afflicted with F.P.S.A.D.?

Welcome to FPS24/7, The supreme medication for the relief of chronic First Person Shooter Addiction Dis-order! We're here to help 24/7!
Join fellow FPS addictsORLog-In
Shenmue HD should already be a thing, so let’s hope this slim evidence turns out to be precisely what we think it is.


ShenmueHD.com has been registered by Sega of Europe, according to the domain’s WhoIs record (via Gematsu).

The website is currently blank, but we’re hoping that it means Sega is winding up to announce remasters of Shenmue and Shenmue 2, two games that are far too inaccessible given their cult status.

We know the publisher has been thinking about making it happen. It seemed keen on the idea in October 2015 and again in May 2016.

As Sega said last time the topic came up, there are difficulties bringing Shenmue and its sequel back to market; both contained a stack of licensed products, which means clearing these references out or re-negotiating contracts, and bringing games of this age and complexity to modern platforms in a way that does them justice isn’t easy.

Sega would definitely want to do a good job with Shenmue HD, too – Shenmue 3 is on the horizon, and putting out some shonky ports that remind people of all the bad things and prevent them discovering the good ones would be a sure way to undermine a project Sega is collaborating on and presumably expects to profit from in some way.

Well, cross your fingers for Shenmue remasters: this may just be defensive domain registration.



Red dots in Ghost Recon: Wildlands have multiple uses.

Ubisoft has released a new Ghost Recon: Wildlands live-action trailer that more or less shows the thing they’ve been showing in various trailers before. That is: people camping on a hill miles away spying on gang members through their sniper scopes.

Only this time, there’s a twist: a cat! The trailer starts with one of the Ghosts, a supposed elite combatant, meowing, before he gets a cat to chase the red dot on his sniper rifle. The cat is in the gang hideout they’re surveying, of course, which makes the little animal’s situation very risky.

Absolutely unprofessional behaviour from these supposed elite fighters, let me tell you.

Wildlands is out March 7 on PC, PS4, and Xbox One. A beta is expected sometime soon.



PS4 is once again the place to be in 2017, according to the people who have a vested interest in you buying one.

PlayStation has released a hype trailer for its current slate of 2017 PS4 console exclusives.

Many of these 2017 releases don’t yet have confirmed launch dates and some of them seem to have been in the works for so long you’d be forgiven for forgetting all about them. Here’s a short breakdown of what you see in the trailer, in order of appearance.

Gran Turismo Sport probably needs no introduction even if you missed its 2015 announce and then the cancelled beta and delay. Apparently it’s not the next direct Gran Turismo sequel, but it’s not a Prologue, either. Spin-off, I guess?

Hellblade is Team Ninja’s “triple-A indie”, which we had rather expected a bit sooner since it was announced in August 2014. Drawn to Death is the latest from David Jaffe, he of Twisted Metal and God of War fame.

Nier: Automata is the followup to Cavia’s cult-favourite Drakengard spin-off, and comes via Platinum. Alex was very impressed with it and there’s a demo on the PSN now if you want to have a go ahead of its March launch.

Fans of Quantic Dream and David Cage will definitely remember Detroit: Become Human, but if not, it’s that one that looks like a tech demo.

Yakuza 0 finally comes west later this year, continuing Sega’s plodding localisation efforts for a series that does not get enough love.

Farpoint is a VR game that uses PlayStationVR’s weird Aim controller, and Lost Legacy is the upcoming Uncharted 4 story DLC, starring Chloe and Nadine.

Matterfall is Housemarque’s latest, so Super Stardust and Resogun fans should take note. Gravity Rush 2 is the sequel to the Vita classic, thankfully coming to PS4 where someone might actually play it.

Wipeout Omega Collection is, uh, a collection of Wipeout games, and MLB The Show 17 is the annual baseball game. New Everybody’s Golf is a thing that’s happening, apparently; you may know this franchise as Hot Shots Golf because Sony made some bad localisation decisions in the 1990’s we’re still paying for.

Dreams is Media Molecule’s creative suite and its first all-new release since Tearaway in 2013. Pyre comes to us from Supergiant, following on from the critically acclaimed Bastion and Transistor.

Persona 5 ought to be familiar to any and all JRPG fans, and if you’re a Souls fan who hasn’t yet marked Nioh on your calendar it’s time to correct that.

World of Warriors is a free to play title from Mind Candy, while Nex Machina is another Housemarque effort.

Knack 2 is happening for reasons nobody’s very clear on – news I completely forgot about because Parappa the Rapper 20th Anniversary was announced the same day.

Starblood Arena is another VR title, while Horizon: Zero Dawn is probably Sony’s biggest confirmed 2017 release so far – a huge open world action affair from Killzone developer Guerrilla.

So that’s 2017 in PlayStation, apparently – but do remember this is only the console exclusives that have actually been announced to date. It’s going to be a pretty damned busy year when you add in everything else as well.


Are you ready to try and take down the Santa Blanca Cartel? Then sign up for your chance to play the Ghost Recon: Wildlands beta.

Beta signs ups are being taken on the game’s official website. A date was not provided.

As previously reported, there will be multiple Ghost Recon: Wildlands betas so if you aren’t picked for the first one, don’t fret.

The game is an open world affair with some nice progression options, plenty of customization options, and looks like it could be a rather fun title to play with three of your friends.

Ghost Recon: Wildlands will be released for PC, PS4 and Xbox One on March 7.

Want to watch some Resident Evil 7 videos? Of course you do.


Capcom has released three new gameplay videos of the game providing a look at the creepy mansion the player will be meandering around.

The first video shows protagonist Ethan Winters coming across shovel wielding maniac Jack Baker, which you have seen in previously released videos.

In the second video, we get another look at Aunt Rhody sitting in her wheelchair in a hall corner, before Ethan make his way to the basement – which is never a good idea. Has he ever seen a horror film or watched one of those ghost shows on TV? Bad things hide out in basements more so than attics. Plus, there’s the Molded enemy waiting on him.

Finally, in the third video, it becomes clearer than before that the Baker family home is in serious need of a wrecking ball. And should that ever come to pass, that crazy-ass Marguerite needs to be locked inside. No way out. Die, please.

During PSX 2016 over the weekend, Capcom announced it had released the final update to the Beginning Hour demo, dubbed Midnight. It features new paths to be opened up along with new content such as a handgun, a new enemy, and additional endings.

The demo will be released for PC on December 19.

Alex was also able to try the game out again, and was super pleased he was finally able to shoot stuff.

Resident Evil 7 will be released for PC, PlayStation 4 and Xbox One on January 24.


It was bound to happen. Conan O’Brien was given an early look at Final Fantasy 15, and instead of playing it himself, he hands the controller over to Elijah Wood.

As usual, expect quite a bit of snark, but amusing snark. Especially when the car in the game breaks down, and when Noctis and his “Middle-earth Entourage” wander around the Venice-inspired city of Altissia to gaze upon a wedding dress.

At one point, he becomes frustrated and engages in a mock roughing up of Clueless Gamer’s Aaron Bleyaert.

Of course, more happens than that, but you’ll have to give it a watch but he calls it and “epic, blueballs, waste of time.” And the kicker? Well, skip to the 6:14 mark and see for yourself. Oh dear.

Final Fantasy 15 will be released this month for PS4 and Xbox One on November 29.


Wednesday, 2 November 2016 19:36 GMT By Stephany Nunneley

UpIsNotJump has decided to take a break from creating Fallout 4 battle videos, and has moved on to Skyrim Special Edition. And this one is a doozy.

In the video above, two of the largest enemies in the game go at it near Solitude: giants and dragons. And the numbers are rather skewed in favor of the giants – there are 300 of them compared to 100 of the flying beasts of terror.

Though they lack 200 in number, dragons are a force to be reckoned with, as you will see.

Who wins in the end? You will have to watch it yourself to find out. But let’s just say, there are many carcasses from each army littering the ground after all is said and done.

Skyrim Special Edition is out now on PC, PS4 and Xbox One.


Microsoft managed to secure a year of exclusivity for Rise of the Tomb Raider when it launched in November last year. That annoyed Tomb Raider fans who had opted to buy a PS4 this generation, but it looks as though the exclusivity may actually backfire in the long term for Microsoft. That’s because a big problem with the Xbox One version of the game has been fixed on PS4.

People can argue all they want about superior graphics on one platform or another, but when you ultimately sit down to play there’s only one thing that matters: gameplay. And that’s where the Xbox One version of the game fell down. Not because the gameplay was poor, but because the player’s control of the game was.

Rise of the Tomb Raider on Xbox One has a very noticeable input latency issue. There was clear input lag when playing which meant actions such as achieving a headshot were made much more difficult and frustrating. There was also an obvious and large dead zone. Those input issues remain even today on Xbox One.

For the Xbox 360, PC, and PS4 versions of the game, development was shifted from Crystal Dynamics to Nixxes. They removed the input latency issues on the Xbox 360 and PC versions of the game. The launch build of the PS4 version contains the input latency suggesting it wasn’t getting fixed for the Xbox One’s main rival, however, patching the game to v1.04 sees it removed.

So, not only does the PS4 version contain a number of bug fixes, frame-rate improvements, PSVR support, and the option of 4K image quality tweaks if you play on a PS4 Pro, it also removes by far the most frustrating feature of the Xbox One version.

I wonder if Microsoft will now demand Crystal Dynamics revisits Rise of the Tomb Raider and finally fixes the input latency issue? If they don’t, how can anyone recommend buying the Xbox One version anymore?


Well, that sure is pretty.

Bethesda has released a video for Skryim Special Edition, comparing the lovely differences between last-gen and current-gen consoles.

Not that the PlayStation 3 or Xbox 360 versions were ugly by any means. It just looks better. You will recognize some clips in the video if you watched the trailer released last week which showed how mods can be incorporated.

Of course, there isn’t a comparison for PC shown in that video, because, well, PC. Yeah, I totally went there.

Should probably clarify that before I get flamed to hell and back: I own Skyrim on Xbox 360 and also on PC through Steam.

I also own The Elder Scrolls Anthology, so technically I have purchased Morrowind, Oblivion and Skyrim three times each: twice for PC and once for Xbox consoles. You’re welcome, Bethesda.

Anyway, enjoy that lovely trailer.

Skyrim: Special Edition will be released on PC, PS4 and Xbox One October 28.

In the PS4 video below, YouTube channel FudgeMuppet shows off many of the graphical upgrades the various cities in the game have received.

The 16-minute video is commentary-free, and is made up entirely of gameplay from all the major cities. Anyone who played Skyrim when it first came out will no doubt remember Winterhold, Falkreath, Riften, Solitude and many others. All footage was captured from the PS4 build.​

After teasing us with pictures for the better part of a week, Rockstar Games finally revealed the first trailer for Red Dead Redemption 2. Much like with the Nintendo Switch, there had been no shortage of rumors and theories as to when we would finally get any official word on the follow up to 2010’s Red Dead Redemption. Now, not only do we know that the game is in production, but that it will be coming to the PlayStation 4 and Xbox One in Fall of 2017 (sorry, PC gamers).

Much like with Grand Theft Auto IV and GTA V, the trailer for Red Dead Redemption 2 didn’t exactly shower us with information. We were treated to some gorgeous visuals that depicted life in the Old West along with fleeting glimpses of the game’s main characters. There wasn’t a lot happening, but the trailer contained just enough to get people who have been waiting to see anything Red Dead Redemption related excited for what Rockstar has in store.

Since we’ll no doubt have to wait some time before Rockstar deems us worthy enough to get another trailer, now is the perfect time to think about what sort of content should be included in the upcoming sequel. Below are six things we want to see in Red Dead Redemption 2.


Although it took Rockstar well over a year to finally implement them, one of the best modes in Grand Theft Auto Online were the heists. During heist missions, you and up to three of your friends would get together in order to pull off complex, multi-part robberies that required coordination from all participants in order to complete successfully.

Having heists in Red Dead Redemption 2 seems like an instant win given the Wild West setting. Not only can players rob some old time-y banks, but they could also hijack trains or even steam boats. The possibilities are virtually endless and we should have little doubt that if Rockstar included heists in RDR2 that they would be the highlight of the online portion of the game.



In the second teaser image and first trailer, we see a band of outlaws who no doubt get themselves into a lot of trouble doing outlaw stuff. This already sounds like a blast, but wouldn’t it be better if these NPCs could be controlled by your friends? Adding a proper co-op mode not unlike what the Gears of War franchise has to offer would make playing the campaign of RDR2 that much better and enjoyable.

The thing about getting co-op right is that it shouldn’t feel forced. Players should be able to drop in and out of co-op seamlessly and effortlessly. And of course, anyone who joins you shouldn’t be able to screw up your game inadvertently — though I suppose some players would like the option to have friendly fire turned on so they can screw with their buddies. I don’t know about you all, but I would much rather be mauled by a mountain lion in the company of a friend than by my lonesome. Rockstar has no excuse not to include co-op into the game.


Manifest destiny

This one might sound strange considering that you play as an outlaw, but the ability to own your own land is something a lot of people want in RDR2. The previous game had small segments where you helped fix barns and herded cattle, but those were for the sake of others. Wouldn’t it be better to claim your own piece of land and grow it as you see fit?

The game shouldn’t go full-on into RTS territory, but being able to build your own home and then expand its surroundings to include an entire town or city would add a whole new dimension to the game. In fact, managing and maintaining land could be a game in and of itself. Owning their own tavern, stable, and even sources of income would help let players feel that they are truly having an effect on the world.


Crazy spin-off DLC

One of the best things about Red Dead Redemption was the Undead Nightmare DLC. In that, players had to survive a zombie plague and other apocalyptic horrors in an alternate reality scenario. This is something that Rockstar would be wise to replicate in RDR2 since it was extremely fun to see the game’s characters and locations re-purposed in such a unique way.

I don’t want to speculate too much here since it is hard to say what direction Rockstar would take any DLC for RDR2 . I will say that like Undead Nightmare, it would be wise to release this expansion roughly around the time the inevitable game of the year edition drops. This way, those who bought the game on day one would finally get some new content and those who missed the boat initially can jump in and buy the game and its DLCs in one package.


VR support

Sony has partnered with Rockstar for Red Dead Redemption 2 which means that PlayStation 4 owners will be able to get DLC and other goodies before folks on Xbox One. This partnership could also mean having some sort of exclusive involving the PlayStation VR.

The reason the Red Dead series is so successful is because it transports players into the Wild West and lets them live out their cowboy fantasies. This aspect could be fully realized in VR where a player would be immersed in the world. If Rockstar and Sony can have some sort of VR feature for RDR2 it would probably be smaller in scale when compared to the main game. Still, even getting to ride a horse, shoot bandits, and play poker in VR for an hour or two would be enough.


A larger, living world

Red Dead Redemption was one of the very best open world games released last generation due in no small part to how impressive it looked. It featured a wide variety of different landscapes that would have been familiar to folks from the turn of the 20th century. While the game featured gorgeous graphics for its time, it is clear that the graphical horsepower of current-gen systems will deliver an even more vibrant and living world.

The trailer we saw was running on the PlayStation 4. It was jaw dropping, but we have to keep in mind that the game will be released in 2017. Though it will be on PlayStation 4 and Xbox One, we have to believe that better looking versions of the game will be found on the PlayStation 4 Pro and Project Scorpio — both of which will be released by then. If the game is already looking this breathtaking on a normal PlayStation 4, we can only imagine what it will look like on the more powerful systems.


Red Dead Redemption 2 on PC

Much to the chagrin of PC players, the original Red Dead Redemption was never ported to home computers. This is something that shouldn’t be repeated with the sequel. RDR2 is looking spectacular on current-gen systems but on PC it would no doubt be one of the best looking games of all time.

This is speculation on my part, but I suspect that we will see a PC port of RDR2 a year and a half after its console release. This is exactly what happened with Grand Theft Auto V. It was originally released in September of 2013 and its PC port came out in April of 2015. Do you know what happened then? Those with gaming PCs who purchased GTAV on console double dipped and purchased a second copy on PC. This strategy worked well with GTAV and I believe Rockstar is planning the same thing with RDR2.

What else would you like to see in Red Dead Redemption 2? Let us know in the comments below.

Hold on to your ass, partner.


Rockstar Games has begun to tease what is surely a new Red Dead game.

Check out this message from the company’s official Twitter account:

What else could it be? The message has been retweeted over 40,000 times in just three hours. To say excitement levels are rising is an understatement.

Fans are currently arguing over whether we should call it Red Dead 3 or Red Dead Redemption 2 and getting quite agitated about it in a way only people on the internet can.

Rumours about a follow up to Red Dead Redemption are never far away, but this year there have been multiple reports that something would happen by the end of 2016.

The biggest rumour was that Rockstar was due to reveal Red Dead 3 at E3 but pulled the announcement at the last minute.

There hasn’t been any official comment from Rockstar on the state of any sequel to Red Dead Redemption at all, but earlier this year the game appeared on Xbox One as a backwards compatible title and last week the original game, Red Dead Revolver, popped up on the PlayStation Store.

Expect more from Rockstar over the coming weeks.
update: We’re going back to the West.


Yesterday Rockstar Games shocked the world by suddenly releasing a teaser that looked decidedly Red Dead Redemption – their logo set against a dirtied red background. The internet went into meltdown. Inside 24 hours it saw 100,000 retweets.

Things were quieting down… but now they’ve released another image. The internet shits a brick again. Here it is:

Fans are currently in meltdown, obviously, and we’re pretty bloody excited too. That’s why we’re already talking about what we want from the game.

One thing that’s notable about this little teaser is that there are 7 characters. Rockstar Games do love their film nods – Scarface to Vice City, Heat to GTA’s bank heist missions – are we about to get a Red Dead take on The Magnificent Seven?

The teaser isn’t familiar to the original game, so this at least confirms we’re on: This is a new game, not just some remaster. Bring it.

The biggest rumour in recent months has been that Rockstar was due to reveal Red Dead 3 at E3 but pulled the announcement at the last minute. Red Dead Redemption was recently made backwards compatible on Xbox One and the original game Red Dead Revolver has recently launched on the PlayStation Store.

More as we get it.

another update:
Rockstar has officially announced Red Dead Redemption 2.


Rockstar has just dropped the one thing everyone was expecting: the name of the next Red Dead Redemption game. It’s simply called Red Dead Redemption 2, and it’s due for release fall 2017. Here’s the announcement poster:


The press release only mentions PlayStation 4 and Xbox One, and confirms that it’s going to include a “multiplayer world,” presumably a GTA Online-like experience.

And yes, as rumoured this morning, the reveal trailer is coming Thursday at 11am EST, which translates to 8am PT, 4pm BST, 5pm CEST.

In the close-up shot of the cowboys you can see above, they all appear to be men. The one on the far right looks to be a Native American.

This comes after the developer released two images earlier this week. The first was just the company’s logo, a fading logo to be exact, on a red background. Shortly after, teases became more elaborate as Rockstar released a stylised image showing a sunset, with silhouettes for seven cowboys in the distance, which officially kick-started the hype train for a Red Dead Redemption sequel.

Now that we now it’s coming, not mentioning a PC version will certainly be disappointing to many fans. Rockstar games are always very popular on Steam, but this isn’t the first a Rockstar game will be released on consoles first, before following later on PC – sometimes over a year later.


Here’s a look at the skins, poses and emotes Overwatch players can grab during the Halloween Terror event.

There are skins for 12 of the characters, emotes for about three and victory poses for all in the form of tomb stones, according to the video above from Arekkz.

Starting today and running through November 1, players can earn Loot Boxes in the shape of Jack-O-Lanterns, each containing one item from the Halloween 2016 collection.

Along with aforementioned goodies, the pumpkins will also contain icons, sprays, highlight intros, and more.

Contents are random and can also be unlocked with credits in the Hero Gallery.

The Halloween Terror event is live on PC, PS4 and Xbox One and once the screenshots file from Activision finally finishes downloading (42 minutes left) I’ll pop those in.

Overwatch is officially a Big Deal.


The Overwatch community is merrily engaging with the Halloween event, which includes a horde mode as well as stacks of new vanity items.

In the midst of the press release announcing all this excitement, Blizzard very casually dropped a milestone bomb: Overwatch has 20 million players now.

It’s easy to get blasé about big numbers in this era of free-to-play games with whopping player numbers, but Overwatch is a premium boxed product. That’s 20 million people who have shelled out $60 or local equivalent to play.

These days, a triple-A game has to shift about 5-10 million copies to be considered really successful – and that’s over its lifetime. Overwatch has stampeded past that in less than five months.

Overwatch is now edging in on Call of Duty territory, and usually Call of Duty’s ballpark 30 million annual sales are a peak nobody else in the boxed business besides GTA dares to aspire to. Call of Duty is mainstream, you know? It’s officially a cultural phenomenon. For Overwatch to be approaching it as a far less accessible multiplayer-only product is astonishing.

This is a triumph for Blizzard and especially for the Overwatch team, who had a long and disappointing run on the cancelled Titan MMO; those cats must be so bucked up by this success. Let’s hope Blizzard’s regular updates, events and direct communication keep the momentum going.