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After weeks of waiting, both PlayStation 4 and the Xbox One versions of Blizzard’s new hero-shooter, Overwatch, are set to receive the much anticipated Competitive Play mode in the very near future.

According to the studio, the update is set to go live on July 5th alongside a new patch that will tweak some of the heroes such as McCree and Widowmaker. Before you decide to jump into competitive play, however, it should be noted that you’ll have to be at least rank 25 to enter its queue.

For the full patch notes, read on:



  • Peacekeeper
    • Alternate Fire
      • Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds
      • Bullet damage decreased from 70 to 45


  • Widow’s Kiss
    • Alternate Fire (Scoped Shot)
      • Base damage decreased from 15 to 12
        • Note: Scoped shot damage multiplier remains unchanged
      • Headshot damage multiplier increased from 2x to 2.5x
      • Players must now wait for the unscoping animation to completely finish before scoping
  • Infra-Sight
    • Ultimate cost increased by 10%
    • When activating Infra-Sight, Widowmaker’s voice line will now be audible map-wide


Gamepad Controls

  • Players can now swap the left and right sticks on a control pad
  • “Legacy” controls option has been added:
    • Left stick up/down moves forward/backward
    • Left stick left/right turns left/right
    • Right stick up/down aims up/down (these can be inverted)
    • Right stick left/right strafes left/right
    • Sticks can also be switched
  • Improved dead-zone controls, giving players increased accuracy during off-center and diagonal stick movement
  • Added an option to adjust Aim Assist strength (defaults to full strength)
  • Players can now configure the user interface display area (Go to Options > Video > Display Margin)


  • “Weapons” section added to the Hero Gallery
  • Added McCree as an AI hero in Practice vs. AI, Play vs. AI, and Custom Game modes
  • Disabled “Avoid This Player” functionality and removed option from the game UI



  • Fixed a bug preventing players from being able to leave as a group
  • Fixed a bug that would cause players’ weapons to auto-snap straight up or down when the crosshair was aimed between 85 and 90 degrees
  • Fixed a bug that caused players who backfilled and then completed a game to sometimes receive a loss on their Career Profile and not receive their XP bonus for backfilling
  • Fixed a bug that would move players toward the source of a knockback rather than away from it
  • Fixed a bug that caused Hearthstone-themed sprays to ignore localization
  • Fixed several framerate issues that could occur when cycling through the hero selection menu
  • Fixed a variety of issues with and made several improvements to ambient lighting
  • Made some improvements to how AI heroes respond to one another
  • Made a variety of performance and optimization improvements across the game


  • Players can no longer be resurrected in out-of-play areas on Ilios
  • Fixed an issue with collision on certain areas of Dorado not blocking line of sight


  • Fixed a bug with the “Junkrat RIP-Tire Kills—Average” lifetime statistic
  • Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall
  • Fixed a bug that allowed Reaper to Shadow Step to unintended locations on certain maps
  • Fixed a bug that would sometimes cause projectiles to hit Reinhardt instead of his Barrier Field
  • Fixed a bug that allowed Torbjörn to pick up Scrap while dead

Overwatch is available for the PC, PlayStation 4 and Xbox one platforms.

Activision filed a DMCA takedown notice against Trek Industries’ ORION video game, which has resulted in their title being removed from Steam. Orion is an open world-sci-fi shooter title, but Activision claims that company has used assets that were in Call of Duty: Advanced Warfare and Call of Duty: Black Ops 3 in their game without permission.

Activision’s request stated that they filed the notice “on behalf of Activision, who alleges that the game Orion uses weapon art content from Call of Duty: Black Ops 3 and Call of Duty: Advanced Warfare. The weapon art in question includes the M8A7 rifle, the Haymaker rifle, and the Bal-27 rifle.”

Trek Industries developer took to the Steam Community page in anger over this, but looking at comparison images…they assets look very similar…


Furthermore, a user on Reddit posted more comparison images, which appears to show the independent developer’s game featuring weapons with the exact same sights as Advanced Warfare and Black Ops 3.


The developer claims that they did not use any assets from Activision, but the similarities are hard to pass over. The developer has posted an angry comment on the Steam forum, stating that Activision is “taking away” from their revenue opportunities.

We’ve made Steam our primary platform, but this has put a definite scare into us going forward considering our entire livelihood can be pulled without a moments notice, without any warning or proper verification. I cannot even confirm that the representative from Activision is a real person as absolutely no results pop up in any of my searches.

We have worked VERY hard for many years to not only ensure our community and products were great and supported, but we made sure that we were doing a great service to Steam as a platform and programs like Early Access. This is extremely evident in any of our Product reviews.

We need everyones help and support to rectify this immediately as this erroneous claim has already costed what is a very small team a significant amount of money and we need it remedied ASAP so we can get back to work on real content, something that Activision should take note of.

Activision has not issued a statement about this yet.

Valve sent the developer this full comment regarding what was happening:

*REDACTED*, on behalf of Activision, alleges that the game Orion uses weapon art content from Call of Duty: Black Ops 3 and Call of Duty: Advanced Warfare. The weapon art in question includes the M8A7 rifle, the Haymaker rifle, and the Bal-27 rifle. Use of this weapon art content without permission infringes Activision’s copyright in Call of Duty: Black Ops 3 and Call of Duty: Advanced Warfare. https://www.activision.com/games/call-of-duty/call-of-duty-black-ops-3,https://www.activision.com/games/call-of-duty/call-of-duty-advanced-warfare.

As a result, we have removed your posting from Steam.

Valve follows the procedure set forth in the Digital Millennium Copyright Act. The DMCA is a United States copyright law that governs online service provider liability in case of copyright infringement. When we receive a DMCA notice, Valve must take down allegedly infringing copyright materials; otherwise Valve could be subject to a claim of copyright infringement.


The post Activision files DMCA order against indie dev for copyright infringement, game now removed from Steam appeared first on Charlie INTEL.


Wednesday, 15 June 2016 06:03 GMT By James O'Connor

This gameplay footage from Ghost Recon Wildlands shows off the game’s scope and ambition.

Friend of VG247 Arekkz has gameplay footage of the new Ghost Recon direct from E3, which shows off different vehicles and approaches to combat.

It also shows, if I’m not mistaken, a herd of alpacas.

Ubisoft showed off some footage on Monday as well, featuring a different mission.

Ghost Recon Wildlands will be available for PC, PS4 and Xbox One on March 7, 2017. The game will release with several different special editions.

The Xbox One will be getting mouse and keyboard support sooner rather than later.


Speaking with PCGamesN, Head of Xbox Phil Spencer said that keyboard and mouse support for Xbox One is in the works, and shouldn’t be too far off.

Talking about the difference between console and PC games, Spencer said “when we enable PC and mouse on console it’ll be interesting to see how many of those creators think about running their PC and mouse-only game on console, and then this idea of Play Anywhere might get even more interesting for those guys.”

When questioned about when this would happen, he responded: “I keep talking about it in the press and my platform team keeps shaking their head, because they… Truthfully in our dev kit modes now keyboard works, mouse support is a little bit further away. I say it because I know it’s not years away, it’s more like months away, but we don’t have an exact date yet.”

There has been speculation about this for a while – rumours of mouse and keyboard support popped up a year ago, and two years before that. It would certainly be in line with Microsoft’s increased focus on PC gaming, though.


Hello from E3! I’m in Los Angeles right now, and if you either aren’t in LA or can’t get into E3, fear not! Those geographical and press limitations have been destroyed by virtual reality and my own brilliance. I don’t have a background in engineering, but I am a genius, and that’s why I took a Samsung Gear 360 360-degree VR camera and, using limited resources, built the official Ziff Davis First-Person Virtual Reality Capture Rig. It’s a complicated, custom piece of multimedia production equipment. I made it by cutting a hole in a $2 baseball cap, and mounting the camera on top of it.

TED Talks, I’m available.

Thanks to my masterful kludging, you can walk through E3 in virtual reality. Well, you can watch a 360-degree video of me walking through E3 in virtual reality, and that’s literally the closest you can get to both the show and me without actually being here. You can check out Nintendo’s setup above, and Bethesda’s below.

If you have a VR headset like a Google Cardboard, Samsung Gear VR, or one of the expensive ones, you can look freely around during the video and see the show from all angles. If you don’t, you can watch the video in your browser or YouTube client and still look around freely by clicking and dragging to change the view. All you’ll see of me is the bump of hat at the bottom of the frame. I’m your Lakitu, baby.

E3 is separated into two main halls in the Los Angeles Convention Center. The larger South Hall holds most of the big third-party publishers, platform-agnostic companies like 2K Games, Bethesda, and Capcom. They used to hold EA and Activision, but those two titans tapped out of the show floor in favor of their own thing.

The slightly smaller West Hall holds the Big Three console manufacturers, complete with the green-versus-blue corridor of Microsoft and Sony’s booths glaring at each other. Nintendo’s there too, and they built a huge Zelda-themed booth that I shot a VR tour of separately from the floor tours (seen above). The West Hall also has Oculus, Atlus, and some others.

The South Hall lobby has huge, ridiculous set pieces that really set the tone for the show. There’s a fake Tekken 7 backdrop (you can take a photo in front of it), a giant Fat Chocobo from Final Fantasy 14 (you can take a photo on it), and a two-story-tall Doritos bag (you can take your photo with it purely out of irony).

For the biggest set pieces of the show floor, Capcom had a huge run-down house to show off Resident Evil VII, Nintendo had its Zelda booth, and 2K Games had a New Orleans bar-and-street combo for Mafia 3. 2K Games also had what seemed to be a military funeral procession slowly march down the corridor between South Hall and West Hall, which might have been really inappropriate? I couldn’t tell, but it was weird.

Besides this amazing VR tour, we have constant coverage of E3 throughout the show, with close looks at interesting games and devices and stuff like that. Check it out here, after you’re done Lawnmower Manning it up with the video.

Originally expected at the end of this year, Sniper Elite 4 will instead arrive in early 2017.

Sniper Elite 4 delayed to February 2017
Rebellion said it decided to move the World War 2 shooter into 2017 because its PlayStation VR title Battlezone would be arriving in the same quarter.

“Battlezone will release in October as a launch title alongside PlayStation VR,” said rebellion. “That gave us a tough decision to make.

“Ultimately, we’re a relatively small independent studio, and releasing two major titles in the same quarter didn’t seem like a sensible thing to do.”

The additional months also have the added benefit of giving the team extra time to add an “extra bit of attention” before release.

Sniper Elite 4 is a direct sequel to Sniper Elite 3, and continues the story of marksman Karl Fairburne. He’s in Italy this time out, fighting alongside the Italian Resistance.

PC, PlayStation 4 and Xbox One users can pick the shooter up on February 14, 2017.

Games could see performance improvements on the Xbox One S.

Xbox One S is more powerful than the regular Xbox One
During its E3 2016 show yesterday, Microsoft revealed the slim Xbox One, model S, to the world. The new console is 40 percent smaller than the original Xbox One, and has an internal power supply.

Although Microsoft confirmed the console supports 4K media playback and boasts a UHD Blu-ray player, no one expected it to actually play regular Xbox One games better. Head of The Coalition, Rod Fergusson, Gears of War 4 developers toldPolygon the game will actually benefit from some of the increased power.

This additional power, according to Fergusson, comes in the form of increased GPU and CPU “raw” power.

Gears of War 4 dynamically scales the resolution in both single-player and multiplayer, to maintain the frame-rate targets for each. According to Fergusson, the team was able to utilise the extra power in the Xbox One S to reduce the frequency of frame-rate and resolution penalties in demanding spots.

The Xbox One S’ high dynamic range (HDR) also helps with some visuals improvements like surface detail on metal and armour, thanks to the wider colour range.

Microsoft did not mention the One S having more power, even if it’s not a huge increase in the grand scheme of things. It is, however, an interesting fact consumers should be aware of.

Gears of War 4 is out October 11 on Xbox One and Windows 10 PCs.

Be sure to check out our E3 2016 hub for all the news, videos, screenshots, interviews and much more, live and direct for this year’s show.