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Battlefield

News for Battlefield series

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One of the new features introduced by DICE in Battlefield V is the “Company.” Not familiar with what it is? It’s your collection of soldiers, weapons, and vehicles that you’ve unlocked via progression.

Don’t fret though, YouTuber Westie is here to help! Check out the video below to find out how to upgrade your Battlefield V Company!

You have two factions within your Company: the Axis and the Allies. Within each faction, you have four soldiers you can progress and customize, one for each of the four main infantry classes: Assault, Medic, Support and Recon. With these soldiers, you’re able to customize their appearance including gender, clothing and facial structure and you’re able to equip them with different weapons, gadgets and Combat Roles to suit your playstyle. To upgrade your soldiers, using them in-game will earn you Company Coin, Battlefield V’s grind currency, which can then be spent on cosmetic items, weapon unlocks, Specializations and even more.

Company Coin is at the heart of your Company – it’s the grind currency in Battlefield V that allows you to purchase items for your Company. Company Coin can only be obtained by playing Battlefield V and is rewarded for progressing your Career Rank, completing Daily Missions and some Special Assignments.

There are over 30 weapons, both primary and secondary, to earn and unlock in Battlefield V. These range from Assault Rifles to Machine Guns, pistols to bolt-action rifles. These can be customized cosmetically with weapon skins and paints, and customized with Specializations, unlocked through trees. These will change the attributes of the weapon and thus how it performs in live matches. And you unlock more, you’ll likely find ones that suit you and equipping them onto your Soldiers in Your Company means you’re able to join matches with loadouts ready to go.

There are over 20 different vehicles to unlock and upgrade as well: light tanks, heavy tanks, fighters, bombers… World War 2 had a lot of vehicles and Battlefield V offers you plenty to work towards and use. At launch, you’ll be able to unlock Specializations for these vehicles through trees, similarly to infantry weapons. After launch as part of the Tides of War, you’ll be able to apply cosmetic customizations to vehicles to give your Company more flair on the battlefield!

For more video tips, check out this clip giving you a rundown of what class you should play as in Battlefield V.

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Following a delay, DICE’s next big Battlefield is finally here.

Battlefield 5 represents a return to DICE’s WW2 roots, for the first time in a mainline entry since Battlefield 1942. The game brings a great deal of changes to the core formula.

This is still a class-based shooter, but the new Combat Roles offer greater diversity and utility. Destruction returns, better than ever with more accurately modelled effects such as debris shooting outwards when explosives detonate indoors.

The biggest new feature, however, is the attrition system. This manifests in different ways such as the lack of automatic health regen, the limitations on player and vehicle ammo, and more. Gunplay, too, has been touched up, doing away with Battlefield 1’s dreaded random deviation and bringing it back to the more skill-based, high-recoil action.

At launch, Battlefield 5 multiplayer will include eight maps, and the single-player War Stories mode with four episodes. The Combined Arms co-op mode, an extra War Stories chapter, the Firestorm battle roayle mode, and more maps are all coming in various waves post launch.

Though Battlefield 5 does have a single-player component, it’s predominantly a multiplayer game. As such, don’t expect too many scores today. Most reviews – including ours – will likely be based on early impressions, with full reviews to follow later after everyone has played the game in a live environment.

The few scores below will be out of ten, except where noted.

Battlefield 5’s official release date is November 20 for PC, PS4, and Xbox One, but owners of the Deluxe Edition will be able to play November 15. Battlefield 5’s EA/Origin Access trial starts this Friday, November 9 on PC, and Xbox One, though Premier members will be able to play past the ten hour cap.

Depending on your chosen version, you may already be able to pre-load Battlefield 5 on your chosen platform.

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In case you missed it, DICE announced yesterday that a Battlefield V update is planned to roll out today, and it’s happening now across PC, Xbox One, and PS4! If you find that you suddenly got kicked out of a match, that’s why.

Here’s the exact time when the Battlefield V update is released, and the file size per platform.

The update will be available for the following platforms at the following times:

  • PC – Update will be rolling out to PC players starting on Nov 14th at 900 UTC / 1:00AM PST.
  • Xbox One – Update will be rolling out to Xbox One players starting on Nov 14th at 1000 UTC / 2:00AM PST.
  • PS4 – Update will be rolling out to PS4 players starting at 1100 UTC/ 3:00AM PST.

The update will be the following sizes:

  • PC: 1.56GB
  • XB1: 530MB
  • PS4: 350MB

Note that the actual patch notes will be posted later today by DICE, and once they do, we’ll be sure to update the post. Thankfully, Jaqub Ajmal is posting some of the patch notes over on Twitter, which we’ve linked to below.


Going to be posting some of the fixes in this update now:
– Fixed an issue that could result in a very uneven number of players at the start of a round.
– Made improvements to matchmaking with a full squad which should result in less disconnects.

— Jaqub (DICE) (@EA_DICE) November 14, 2018

– In some cases the revive functionality would suddenly stop to function for all of the players on a server. This has now been fixed.
– Fixed an issue where a weapon would disappear on the weapon selection screen.

— Jaqub (DICE) (@EA_DICE) November 14, 2018

– Fixed an issue in Frontlines mode on Devastation where the bomb in some rare cases spawned inside a wall.
– Fixed an issue which made the menus unusable when cancelling a matchmaking session.

— Jaqub (DICE) (@EA_DICE) November 14, 2018

In this update there are also multiple Crash fixes, better support for the Xbox One Instant-On Functionality as well as multiple fixes for the Airborne gamemode. Yes, we have been busy and we have been working hard to get this update out to you as quickly as possible!

— Jaqub (DICE) (@EA_DICE) November 14, 2018

Again, once the full patch notes are out, we’ll update the post.

Have you noticed anything with this title update? If you’re on the fence whether to get Battlefield V or not, make sure to read our in-depth review to see if it’s worth your money. In other BFV news, DICE has teased an app for the game, and confirmed that we’ll be getting increased max ranks in new chapters.



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Just yesterday, we mentioned that DICE is planning on rolling out a new Battlefield V update to coincide with the release of the Deluxe Edition. Now, we know just how big the game update file sizes are for each platform, and when it’ll be out.

Global Community Manager Dan Mitre announced the details and mentioned that there will be no downtime for this game update.

The update will be available for the following platforms at the following times:

  • PC – Update will be rolling out to PC players starting on Nov 14th at 900 UTC / 1:00AM PST.
  • Xbox One – Update will be rolling out to Xbox One players starting on Nov 14th at 1000 UTC / 2:00AM PST.
  • PS4 – Update will be rolling out to PS4 players starting at 1100 UTC/ 3:00AM PST.

The update will be the following sizes:

  • PC: 26.2387GB
  • XB1: 21.0145GB
  • PS4: 15.0141GB

Battlefield V will start rolling out to Deluxe Edition players on Wednesday, November 14th, at 1100 UTC / 3:00AM PST through November 15, 6AM UTC / 10PM PDT November 14th.

Full patch notes of the title update will be made available soon, and we’ll have it up on the site once we know more info. Will it include the tweaks for the SMG and KE7? We’ll let you know once DICE releases further details.

Don’t forget to read our Battlefield V review to see what we make of the game so far.



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By Sherif Saed, Wednesday, 2 August 2017 10:37 GMT

The upcoming Battlefield 1 DLC In the Name of the Tsar is set to be one of the game’s biggest, both in terms of scale and the quantity of weapons and vehicles it’ll add.

All of the previously revealed weapons are currently available on the game’s CTE. Of particular note are the new Medic weapons, the Fedorov Avtomat and General Liu Rifle.

In his video below, Westie starts off by showing the Fedorov Avtomat, the closest thing we have to an assault rifle for Medics in Battlefield 1. Until now, the class was mainly where you’d find DMRs.

The Fedorov Avtomat is fully automatic, and comes in two variants: the Trench and the Optical. It has a fire rate of 450RPM and a 25-round magazine. Like a proper AR, the Avtomat has a nice vertical kick that demands you tap fire it for accuracy at longer ranges. As a result, it’s mostly effective at close to medium ranges, which may disappoint some people.

The General Liu Rifle is more inline with that the Medics currently have. This single-shot DMR comes in a Factory variant, and a Storm variant. Both variants do not come with any optics, though. Unlike the Fedorov, this one is clip-fed.

In the Name of the Tsar does not currently have a release date, but something tells us it’s going to be out this month.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



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By Stephany Nunneley, Wednesday, 21 June 2017 18:13 GMT

Want a look at ten minutes worth of Battlefield 1: In the Name of the Tsar gameplay? Sure you do.

In the new footage above from Westie, Battlefield 1 players are treated to a look at first map, Lupkow Pass. Real quick: this map will now be released 30 days early, so expect it to drop in August.

As previously reported, the Lupkow Pass map features snow-covered ravines where players will wage war in vertical fights. And it’s a bit cold obviously because of all the snow.

This is just one of the maps players will battling it out on, as three others are included with In the Name of the Tsar: Albion, Galicia and Brusilov Keep.

Along with a look at the Lupkow Pass map in the video, you’ll also see footage of six new weapons: a Double Barrel Shotgun, Federov Avtomat rifle, MG14 Parabellum, Mosin Nagant M91 rifle, Nagant Revolver and the C93 Carbine Suppressed.

The Federov Avtomat, Mosin–Nagant M91, Nagant M1895 Revolver and MG14 Parabellum were four of the weapons Westie said previously he’d like to see in the expansion, so he must be pretty pleased.

Even better, the Lance is on display. Using this new Cavalry weapon, players will be able to impale others on the end of it when charging on horseback. Awesome.

Battlefield 1: In the Name of the Tsar will be releases on PC, PS4 and Xbox One in September.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



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The French arrive in Battlefield 1’s first major expansion.

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Battlefield 1’s first major expansion arrives tomorrow March 14 for Premium Pass owners on PC, PS4 and Xbox One. If you’re not a Premium Pass owner you’ll have to wait until March 28.

They Shall Not Pass introduces the French army to the fight; specifically a new trench raider class, five new main weapons, new melee weapons like the cogwheel club and nail knife, two new operations, another behemoth and tank, four new maps and a new game mode.

It’s fair to say it’s a meaty package. We’ve already gone hands-on and seen a number of new weapons on different maps, so let’s take a look at everything we know about the DLC in preparation of it dropping this week.

The four new maps are the burning fires and uphill slog of Verdun Heights, the dark underground of Fort De Vaux, a major tank assault in Soissons and the poppy drenched trenches of Rupture.

The Fort De Vaux map has been available in the CTE already, so our man Westire has captured gameplay footage, complete with a look at the Lebel bolt action rifle.

You can also get a peek at Rupture above, a map split into two halves with a bridge the central point for capture. This is also the map that has a Dark Souls Easter egg in it, which hands the player a new cavalry sword once pulled from a bonfire.

We also have a good look at the new French army in the Soissons map, and perhaps more importantly get to see the new Behemoth: the Char 2C tank. This differs from other behemoths in the game as it’s not on-rails, and allows five players to control the lumbering beast.

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You’ll also get to see the new St Chamond tank, which has the ability to call in an artillery strike.

Frontlines is a new mode for They Shall Not Pass, which DICE is pitching as a sort of mix between Conquest and Rush. Players fight for one flag at a time before battling it out to capture a HQ and attack and defend telegraph posts. You can see it briefly in the video above.

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They Shall Not Pass introduces the Trench Raider class to Battlefield 1, a build focused on up-close melee attacks and a healthy stash of grenades.

When it comes to new weapons They Shall Not Pass isn’t lacking. You’ll be able to pick up the Ribeyrolles 1918, RSC 1917, Lebel Model 1886, Chauchat, Sjögren Inertial, and the MLE 1903 Extended.

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DICE is also offering 10 new ranks, new medals, dog tags and service stars and codex entries in They Shall Not Pass.

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And! We almost forgot the new stationary weapon: The Howitzer.

Expect all of the above to be utilised in the two new Operations in this DLC; Beyond The Marne and The Devil’s Anvil.



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Battlefield 1’s new mode is a mix of Conquest and Rush.

Battlefield 1‘s upcoming DLC pack They Shall Not Pass delivers a new game mode called Frontlines.

As you’ll see in the video above, Frontlines brings a sort of tug-of-war mechanic to Battlefield 1. The maps is broken up by a linear series of objectives, only one of which is active at any time, starting in the middle. In order to advance through this phase, one side needs to capture all the objectives on the way to the enemy base.

When one side reaches the other’s base, their objective changes: they need to destroy two telegraph posts inside the base. Unfortunately for them, during this phase the defending team can use the telegraphs to summon artillery strikes.

This second phase ends when the telegraph posts are destroyed or the attacking side runs out of reinforcements. In the latter scenario, the game reverts to the first phase, and players start fighting for objectives again. The round ends after a successful attack on both telegraph posts or when time runs out.

They Shall Not Pass brings new maps as well as a class, vehicle and stationary weapon to Battlefield 1. It’s expected sometime in March on all platforms.

To prepare yourself for the DLC, make sure you have the Winter Update which dropped last week, buffing, nerfing and adding new features and progression systems. Check out the Battlefield 1 Winter Update patch notes, or opt for a more concise rundown of Battlefield 1 Winter Update major changes and features.

Battlefield 1 is available on PC, PS4 and Xbox One.



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Battlefield 1 was patched at the end of 2016 and – it’s really good? This is not the kind of experience we’ve come to expect from triple-A.

Battlefield 1 patch 1.05 is out now, and you should definitely get it, because it’s great.

According to Eurogamer’s Digital Foundry, the patch provides significant performance improvements on both the PS4 and Xbox One builds of Battlefield 1, and yet somehow doesn’t also make a ton of other things obviously worse. Is it Christmas again already?
As you can see in the side-by-side video above, on PS4, the post-patch Battlefield 1 holds to 60fps much more tightly even in demanding scenes. There are also far fewer streaming stutters. There’s no dramatic reduction in dynamic resolution, either, which would be the obvious trade-off we’d expect with a boost like this.

Since Battlefield 1 was smoother on Xbox One to begin with the patch’s effects are not as dramatic, but there is an uptick and, again, there’s no major changes to resolution.

Battlefield 1 was already pretty good at release – again, something we’ve unfortunately not been able to rely on with triple-A for several years – so it’s great to see DICE is still polishing the shooter up in post-launch support rather than just cranking out paid content.

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Recommended article: The Guardian's Summary of Julian Assange's Interview Went Viral and Was Completely False.



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Battlefield 1 has a lot of interesting weapons, but this new one looks pretty special.

Battlefield 1 expert Westie has turned up something very inetresting.

Browsing the ArtStation profile of Battlefield 1 lead weapon artist Peter Olofsson Hermanrud, he found three lovely renders of existing Battlefield 1 weapons – and a fourth image showing, uh, a crossbow grenade launcher.

It’s not as far-fetched as it might seem if you’re not a Battlefield faithful, because Battlefield 3 had a similar weapon released in the Aftermath DLC. And of course, grenade launchers are a staple of multiplayer shooters and Battlefield 1 doesn’t really have that niche filled. There’s even some historical precedent, which Westie discusses in the video above.

Now, it might just be concept art or cut content; it’s possible we’ll never see this weapon in Battlefield 1. I’d be watching upcoming DLC announces closely, though.



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Learn how to tailor Battlefield 1 settings to your needs, especially when it comes to the HUD.

If you don’t typically go through the options menu when you first start a new game, you may be surprised to learn that a lot of games hide plenty of useful settings in there that often times can be tuned to your liking.

Battlefield 1 does this, too. When it comes to the HUD, the list is long and not everything in it is immediately obvious.

In the video above, Westie explores the entire list of settings you can turn on, off, or tweak in the game’s options menu, including certain visual and audio changes you should consider.

HUD settings are located under the Gameplay sub-menu. Most of what the video goes through will apply to PC and consoles, though some will make more sense on PC.

The video covers everything from the colour of your crosshair, to customising the mini-map and how opaque you want the icons to get when you aim down sights. It’s an extensive list, so be sure to have the video open while you’re in-game to apply change you need.

This video is part of series produced in partnership with Gamer Network, VG247’s parent company.



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Battlefield 1 launched with support for PS4 Pro baked in, and a new analysis reveals exactly what changes on the more powerful console.

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Everyone knew Battlefield 1 would support the PS4 Pro, but developer DICE has not said a single word about the type of improvements you’ll be seeing on the Pro, leading everyone to expect patch news when a new patch drops.

As more and more people started playing the game on their new PS4 Pros, however, it became clear that the game does indeed support the console, and more than a few changes have been made to take advantage of its upgraded GPU. The latest tech dive-in by Digital Foundry takes a look at the single-player and everything different about it on PS4 Pro.

DICE’s approach to the Pro with Battlefield 1 is referred to as “one-size-fits-all”, meaning you’re more or less seeing the same quality regardless of your TV’s resolution. With the exception here being the resolution target, obviously.

The game’s resolution is dynamically scaled depending on the scene, and can go as high as 1656p. Temporal anti-aliasing is once again employed, which works well alongside checkerboard upscaling. Artefacts are visible, but only when you capture screenshots from captured video.

When viewing on a 4K screen, the site notes a big improvement to image quality over the standard PS4. The same is true when using an HDTVs, thanks to downsampling. Frame-rate is also improved across the board, as you can see in the video below, with the game holding 60fps more often on the Pro.

There are other improvements too, such as higher quality textures, terrain details, and some upgrades to the effects on display. All in all, the Pro version sits in the middle between the standard PS4 and the high-end PC experience.



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Battlefield 1 is pretty great on consoles, but which version is better?

Battlefield 1 looks shiniest and most delightful on a great big fancy computer, but for those of us who can’t be arsed with new GPUs and driver updates and whatever, the console versions are pretty sweet.

If you’re lucky enough to own both major consoles and don’t have a compelling friends list reason to choose one over the other, Eurogamer’s Digital Foundry is here with a close look at how Battlefield 1 runs on PS4 and Xbox One.

I don’t know how much it will actually help you, though. According to the team’s analysis the PS4 build of Battlefield 1 has the advantage in terms of dynamic resolution, coming away with a near-HD sharpness at the upper range of 1824×1026, and bottoming out at 1600×900. Meanwhile, the Xbox One tops out at the same figure, leading to a disparity even I can see in the video above.

That said, and much to everybody’s surprise, the Xbox One version of Battlefield 1 has a slightly more reliable frame rate. This isn’t usual, and it’s to be hoped that whatever magic DICE worked into Battlefield 1 is something other Xbox One developers can take advantage of. It’d be nice to think the performance troubles Microsoft’s console has seen so far might be ironed out in the same way that the PS3 got a lot better as developers got to grips with it.

The conclusion drawn in the video above is that the PS4 build of Battlefield 1 is slightly superior, but it’s only a minor advantage and you may disagree. The report also notes that Battlefield 1 has some weird horizontal lines and blocky artifacts on both consoles, so there you go – PC is still master race, et cetera.



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Battlefield 1’s graphics look pretty good no matter your platform of choice, but differences start to stand out when you look closer.

With all platforms now having access to Battlefield 1, at least for Early Enlisters, we’re starting to see more and more comparison videos pit all three versions against each other. That’s just in the graphics department, though, as frame-rate tests tend to take longer to produce.

In the video, YouTube channel Candyland sets all settings to Ultra and compares the same scenes on PC, PS4, and Xbox One to see which effects were cut down on consoles.

Not only that, but the analysis looks at a few settings individually across all three. As you might expect, PS4 and Xbox One look very similar in almost all options on offer. PC delivers noticeably better shadows, post processing, and vegetation quality.

That said, they are only really visible side by side, though the post processing effect has taken the worst hit on consoles. Xbox One’s lower resolution is also notifiable compared to PS4. As for texture and terrain quality, all three surprisingly offer the same quality.



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Sometimes Battlefield 1’s resolution will drop to a very low value on PS4.

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A video and few screenshots of an amusing bug in Battlefield 1 have been recently making the rounds. This bug basically results in the game’s resolution dropping to avatar size 160×90 in some instances.

YouTube channel VG Tech first reported this issue when it ran into it during a frame-rate test video. The video, which you can see below, is intended to test the frame-rate on PlayStation 4 while playing Conquest.

The video reveals that the game is using dynamic resolution tech to lower and increase the resolution depending on the complexity of the scene. The highest resolution reached was 1807×1014, whereas 1100×620 was the lowest – except in instances where it dropped to 160×90 briefly. Take a look:

If this resolution bug sounds weird, it is. The screenshots below illustrate just how weird it is.

Battlefield 1 is out now for Early Enlister Edition owners, and on Friday for everyone else on PC, PS4, and Xbox One.

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