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Just yesterday, we mentioned that DICE is planning on rolling out a new Battlefield V update to coincide with the release of the Deluxe Edition. Now, we know just how big the game update file sizes are for each platform, and when it’ll be out.

Global Community Manager Dan Mitre announced the details and mentioned that there will be no downtime for this game update.

The update will be available for the following platforms at the following times:

  • PC – Update will be rolling out to PC players starting on Nov 14th at 900 UTC / 1:00AM PST.
  • Xbox One – Update will be rolling out to Xbox One players starting on Nov 14th at 1000 UTC / 2:00AM PST.
  • PS4 – Update will be rolling out to PS4 players starting at 1100 UTC/ 3:00AM PST.

The update will be the following sizes:

  • PC: 26.2387GB
  • XB1: 21.0145GB
  • PS4: 15.0141GB

Battlefield V will start rolling out to Deluxe Edition players on Wednesday, November 14th, at 1100 UTC / 3:00AM PST through November 15, 6AM UTC / 10PM PDT November 14th.

Full patch notes of the title update will be made available soon, and we’ll have it up on the site once we know more info. Will it include the tweaks for the SMG and KE7? We’ll let you know once DICE releases further details.

Don’t forget to read our Battlefield V review to see what we make of the game so far.



By Sherif Saed, Wednesday, 2 August 2017 10:37 GMT

The upcoming Battlefield 1 DLC In the Name of the Tsar is set to be one of the game’s biggest, both in terms of scale and the quantity of weapons and vehicles it’ll add.

All of the previously revealed weapons are currently available on the game’s CTE. Of particular note are the new Medic weapons, the Fedorov Avtomat and General Liu Rifle.

In his video below, Westie starts off by showing the Fedorov Avtomat, the closest thing we have to an assault rifle for Medics in Battlefield 1. Until now, the class was mainly where you’d find DMRs.

The Fedorov Avtomat is fully automatic, and comes in two variants: the Trench and the Optical. It has a fire rate of 450RPM and a 25-round magazine. Like a proper AR, the Avtomat has a nice vertical kick that demands you tap fire it for accuracy at longer ranges. As a result, it’s mostly effective at close to medium ranges, which may disappoint some people.

The General Liu Rifle is more inline with that the Medics currently have. This single-shot DMR comes in a Factory variant, and a Storm variant. Both variants do not come with any optics, though. Unlike the Fedorov, this one is clip-fed.

In the Name of the Tsar does not currently have a release date, but something tells us it’s going to be out this month.

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By Stephany Nunneley, Wednesday, 21 June 2017 18:13 GMT

Want a look at ten minutes worth of Battlefield 1: In the Name of the Tsar gameplay? Sure you do.

In the new footage above from Westie, Battlefield 1 players are treated to a look at first map, Lupkow Pass. Real quick: this map will now be released 30 days early, so expect it to drop in August.

As previously reported, the Lupkow Pass map features snow-covered ravines where players will wage war in vertical fights. And it’s a bit cold obviously because of all the snow.

This is just one of the maps players will battling it out on, as three others are included with In the Name of the Tsar: Albion, Galicia and Brusilov Keep.

Along with a look at the Lupkow Pass map in the video, you’ll also see footage of six new weapons: a Double Barrel Shotgun, Federov Avtomat rifle, MG14 Parabellum, Mosin Nagant M91 rifle, Nagant Revolver and the C93 Carbine Suppressed.

The Federov Avtomat, Mosin–Nagant M91, Nagant M1895 Revolver and MG14 Parabellum were four of the weapons Westie said previously he’d like to see in the expansion, so he must be pretty pleased.

Even better, the Lance is on display. Using this new Cavalry weapon, players will be able to impale others on the end of it when charging on horseback. Awesome.

Battlefield 1: In the Name of the Tsar will be releases on PC, PS4 and Xbox One in September.

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The French arrive in Battlefield 1’s first major expansion.


Battlefield 1’s first major expansion arrives tomorrow March 14 for Premium Pass owners on PC, PS4 and Xbox One. If you’re not a Premium Pass owner you’ll have to wait until March 28.

They Shall Not Pass introduces the French army to the fight; specifically a new trench raider class, five new main weapons, new melee weapons like the cogwheel club and nail knife, two new operations, another behemoth and tank, four new maps and a new game mode.

It’s fair to say it’s a meaty package. We’ve already gone hands-on and seen a number of new weapons on different maps, so let’s take a look at everything we know about the DLC in preparation of it dropping this week.

The four new maps are the burning fires and uphill slog of Verdun Heights, the dark underground of Fort De Vaux, a major tank assault in Soissons and the poppy drenched trenches of Rupture.

The Fort De Vaux map has been available in the CTE already, so our man Westire has captured gameplay footage, complete with a look at the Lebel bolt action rifle.

You can also get a peek at Rupture above, a map split into two halves with a bridge the central point for capture. This is also the map that has a Dark Souls Easter egg in it, which hands the player a new cavalry sword once pulled from a bonfire.

We also have a good look at the new French army in the Soissons map, and perhaps more importantly get to see the new Behemoth: the Char 2C tank. This differs from other behemoths in the game as it’s not on-rails, and allows five players to control the lumbering beast.


You’ll also get to see the new St Chamond tank, which has the ability to call in an artillery strike.

Frontlines is a new mode for They Shall Not Pass, which DICE is pitching as a sort of mix between Conquest and Rush. Players fight for one flag at a time before battling it out to capture a HQ and attack and defend telegraph posts. You can see it briefly in the video above.


They Shall Not Pass introduces the Trench Raider class to Battlefield 1, a build focused on up-close melee attacks and a healthy stash of grenades.

When it comes to new weapons They Shall Not Pass isn’t lacking. You’ll be able to pick up the Ribeyrolles 1918, RSC 1917, Lebel Model 1886, Chauchat, Sjögren Inertial, and the MLE 1903 Extended.


DICE is also offering 10 new ranks, new medals, dog tags and service stars and codex entries in They Shall Not Pass.


And! We almost forgot the new stationary weapon: The Howitzer.

Expect all of the above to be utilised in the two new Operations in this DLC; Beyond The Marne and The Devil’s Anvil.



Battlefield 1’s new mode is a mix of Conquest and Rush.

Battlefield 1‘s upcoming DLC pack They Shall Not Pass delivers a new game mode called Frontlines.

As you’ll see in the video above, Frontlines brings a sort of tug-of-war mechanic to Battlefield 1. The maps is broken up by a linear series of objectives, only one of which is active at any time, starting in the middle. In order to advance through this phase, one side needs to capture all the objectives on the way to the enemy base.

When one side reaches the other’s base, their objective changes: they need to destroy two telegraph posts inside the base. Unfortunately for them, during this phase the defending team can use the telegraphs to summon artillery strikes.

This second phase ends when the telegraph posts are destroyed or the attacking side runs out of reinforcements. In the latter scenario, the game reverts to the first phase, and players start fighting for objectives again. The round ends after a successful attack on both telegraph posts or when time runs out.

They Shall Not Pass brings new maps as well as a class, vehicle and stationary weapon to Battlefield 1. It’s expected sometime in March on all platforms.

To prepare yourself for the DLC, make sure you have the Winter Update which dropped last week, buffing, nerfing and adding new features and progression systems. Check out the Battlefield 1 Winter Update patch notes, or opt for a more concise rundown of Battlefield 1 Winter Update major changes and features.

Battlefield 1 is available on PC, PS4 and Xbox One.


Battlefield 1 was patched at the end of 2016 and – it’s really good? This is not the kind of experience we’ve come to expect from triple-A.

Battlefield 1 patch 1.05 is out now, and you should definitely get it, because it’s great.

According to Eurogamer’s Digital Foundry, the patch provides significant performance improvements on both the PS4 and Xbox One builds of Battlefield 1, and yet somehow doesn’t also make a ton of other things obviously worse. Is it Christmas again already?
As you can see in the side-by-side video above, on PS4, the post-patch Battlefield 1 holds to 60fps much more tightly even in demanding scenes. There are also far fewer streaming stutters. There’s no dramatic reduction in dynamic resolution, either, which would be the obvious trade-off we’d expect with a boost like this.

Since Battlefield 1 was smoother on Xbox One to begin with the patch’s effects are not as dramatic, but there is an uptick and, again, there’s no major changes to resolution.

Battlefield 1 was already pretty good at release – again, something we’ve unfortunately not been able to rely on with triple-A for several years – so it’s great to see DICE is still polishing the shooter up in post-launch support rather than just cranking out paid content.

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Recommended article: The Guardian's Summary of Julian Assange's Interview Went Viral and Was Completely False.


Battlefield 1 has a lot of interesting weapons, but this new one looks pretty special.

Battlefield 1 expert Westie has turned up something very inetresting.

Browsing the ArtStation profile of Battlefield 1 lead weapon artist Peter Olofsson Hermanrud, he found three lovely renders of existing Battlefield 1 weapons – and a fourth image showing, uh, a crossbow grenade launcher.

It’s not as far-fetched as it might seem if you’re not a Battlefield faithful, because Battlefield 3 had a similar weapon released in the Aftermath DLC. And of course, grenade launchers are a staple of multiplayer shooters and Battlefield 1 doesn’t really have that niche filled. There’s even some historical precedent, which Westie discusses in the video above.

Now, it might just be concept art or cut content; it’s possible we’ll never see this weapon in Battlefield 1. I’d be watching upcoming DLC announces closely, though.


Learn how to tailor Battlefield 1 settings to your needs, especially when it comes to the HUD.

If you don’t typically go through the options menu when you first start a new game, you may be surprised to learn that a lot of games hide plenty of useful settings in there that often times can be tuned to your liking.

Battlefield 1 does this, too. When it comes to the HUD, the list is long and not everything in it is immediately obvious.

In the video above, Westie explores the entire list of settings you can turn on, off, or tweak in the game’s options menu, including certain visual and audio changes you should consider.

HUD settings are located under the Gameplay sub-menu. Most of what the video goes through will apply to PC and consoles, though some will make more sense on PC.

The video covers everything from the colour of your crosshair, to customising the mini-map and how opaque you want the icons to get when you aim down sights. It’s an extensive list, so be sure to have the video open while you’re in-game to apply change you need.

This video is part of series produced in partnership with Gamer Network, VG247’s parent company.

Battlefield 1 launched with support for PS4 Pro baked in, and a new analysis reveals exactly what changes on the more powerful console.


Everyone knew Battlefield 1 would support the PS4 Pro, but developer DICE has not said a single word about the type of improvements you’ll be seeing on the Pro, leading everyone to expect patch news when a new patch drops.

As more and more people started playing the game on their new PS4 Pros, however, it became clear that the game does indeed support the console, and more than a few changes have been made to take advantage of its upgraded GPU. The latest tech dive-in by Digital Foundry takes a look at the single-player and everything different about it on PS4 Pro.

DICE’s approach to the Pro with Battlefield 1 is referred to as “one-size-fits-all”, meaning you’re more or less seeing the same quality regardless of your TV’s resolution. With the exception here being the resolution target, obviously.

The game’s resolution is dynamically scaled depending on the scene, and can go as high as 1656p. Temporal anti-aliasing is once again employed, which works well alongside checkerboard upscaling. Artefacts are visible, but only when you capture screenshots from captured video.

When viewing on a 4K screen, the site notes a big improvement to image quality over the standard PS4. The same is true when using an HDTVs, thanks to downsampling. Frame-rate is also improved across the board, as you can see in the video below, with the game holding 60fps more often on the Pro.

There are other improvements too, such as higher quality textures, terrain details, and some upgrades to the effects on display. All in all, the Pro version sits in the middle between the standard PS4 and the high-end PC experience.


Battlefield 1 is pretty great on consoles, but which version is better?

Battlefield 1 looks shiniest and most delightful on a great big fancy computer, but for those of us who can’t be arsed with new GPUs and driver updates and whatever, the console versions are pretty sweet.

If you’re lucky enough to own both major consoles and don’t have a compelling friends list reason to choose one over the other, Eurogamer’s Digital Foundry is here with a close look at how Battlefield 1 runs on PS4 and Xbox One.

I don’t know how much it will actually help you, though. According to the team’s analysis the PS4 build of Battlefield 1 has the advantage in terms of dynamic resolution, coming away with a near-HD sharpness at the upper range of 1824×1026, and bottoming out at 1600×900. Meanwhile, the Xbox One tops out at the same figure, leading to a disparity even I can see in the video above.

That said, and much to everybody’s surprise, the Xbox One version of Battlefield 1 has a slightly more reliable frame rate. This isn’t usual, and it’s to be hoped that whatever magic DICE worked into Battlefield 1 is something other Xbox One developers can take advantage of. It’d be nice to think the performance troubles Microsoft’s console has seen so far might be ironed out in the same way that the PS3 got a lot better as developers got to grips with it.

The conclusion drawn in the video above is that the PS4 build of Battlefield 1 is slightly superior, but it’s only a minor advantage and you may disagree. The report also notes that Battlefield 1 has some weird horizontal lines and blocky artifacts on both consoles, so there you go – PC is still master race, et cetera.


Battlefield 1’s graphics look pretty good no matter your platform of choice, but differences start to stand out when you look closer.

With all platforms now having access to Battlefield 1, at least for Early Enlisters, we’re starting to see more and more comparison videos pit all three versions against each other. That’s just in the graphics department, though, as frame-rate tests tend to take longer to produce.

In the video, YouTube channel Candyland sets all settings to Ultra and compares the same scenes on PC, PS4, and Xbox One to see which effects were cut down on consoles.

Not only that, but the analysis looks at a few settings individually across all three. As you might expect, PS4 and Xbox One look very similar in almost all options on offer. PC delivers noticeably better shadows, post processing, and vegetation quality.

That said, they are only really visible side by side, though the post processing effect has taken the worst hit on consoles. Xbox One’s lower resolution is also notifiable compared to PS4. As for texture and terrain quality, all three surprisingly offer the same quality.

Sometimes Battlefield 1’s resolution will drop to a very low value on PS4.


A video and few screenshots of an amusing bug in Battlefield 1 have been recently making the rounds. This bug basically results in the game’s resolution dropping to avatar size 160×90 in some instances.

YouTube channel VG Tech first reported this issue when it ran into it during a frame-rate test video. The video, which you can see below, is intended to test the frame-rate on PlayStation 4 while playing Conquest.

The video reveals that the game is using dynamic resolution tech to lower and increase the resolution depending on the complexity of the scene. The highest resolution reached was 1807×1014, whereas 1100×620 was the lowest – except in instances where it dropped to 160×90 briefly. Take a look:

If this resolution bug sounds weird, it is. The screenshots below illustrate just how weird it is.

Battlefield 1 is out now for Early Enlister Edition owners, and on Friday for everyone else on PC, PS4, and Xbox One.




A couple of Battlefield 1’s lesser known mechanics.


Battlefield 1 has been in the hands of the community for a while now, even if its official release date is yet to come. One particular mechanic the game doesn’t communicate is the ability to slide.

This is definitely a new addition to the series, and it allows you to use your momentum to get into cover, or around a corner, quickly. All you need to do is hit the crouch button after you’ve been running for a bit to perform it.

The distance you slide is very short, but is usually just enough to get you out of trouble. You can also aim your gun at a different angle than the one you’re sliding towards mid-slide.

One other community-discovered quirk that’s perhaps a little less intended than the slide, is the ability to boost teammates over high walls. Basically, one player has to crouch near a wall and the other needs to try and jump over him. While doing that, the crouched player can stand up to boost his teammate up.

It looks like an unintended side effect of the new vault animations, but we’ll take it. Here’s YouTube channel Thuvan showing it off.

You can play Battlefield 1 now if you’re willing to pay extra for the Early Enlister Edition. It comes out Friday officially, for PC, PS4, and Xbox One.

Are you constantly seeing locked squads with just one or two players in them? You’re not alone.


Battlefield 1 offers perhaps the best squad-up feature out of any game in the series. It’s easier than ever, both on PC and consoles, to party up with players before joining a game and have everyone end up being on the same team, in the same squad.

Unfortunately, this feature comes with a bizarre drawback: whenever you join with a group of friends, the squad you end up in gets automatically locked. This may make sense initially, considering this group of friends could be using the in-game voice chat and may not want a random player listening in.

More and more people are using this feature now, though, which means other players are seeing more and more locked squads with two players, and sometimes with just one. Battlefield 1 will put you in a squad and lock it whenever you have people in your group, even if they’re not currently playing.

The issue has gotten big enough to warrant multiple Reddit threads about it.

Solo players who want to play together in a squad and push the objectives are particularly frustrated, as they’re running into servers where the entire squad screen is full of locked squads.

The solution is easy, but because many are completely unaware their squad is even locked, they don’t bother doing it. Put simply, all you need to do is head over to the squad screen and click the little lock icon to open up your squad. That way, any player will be able to join you, and you’ll be able to spawn on them in turn.

Battlefield 1 is available now for Early Enlisters, and is out Friday for everyone else on PC, PS4, and Xbox One.

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Let’s take a look at Battlefield 1 player numbers so far, across all three platforms.


Although Battlefield 1 doesn’t officially launch until Friday, thousands of players across PC, PlayStation 4, and Xbox One have already logged many hours of play.

But just how many managed to get in early? The ever helpful P-Stats have begun tracking Battlefield 1 across the three platforms. As you can see, at the time of writing, there are 90,063 players currently in game. These numbers cover Early Enlisters and EA/Origin Access members.

The per-platform split is where it gets interesting, PC has the lowest count with 22,90 playing now and a peak of 64,575 in the last 24 hours. PlayStation 4 and Xbox One are in a similar league. The former currently has 33,048 in-game, having peaked at 94,229 in the last 24 hours.

There are 31,664 players online now on Xbox One, with the 24 hour peak standing at 124,684 – the highest of the bunch.

PC numbers are definitely lower than what the platform has historically been capable of, but it may just be too early to call it. PC players have shown they’re less likely to pay extra for early access, and a lot of them don’t even pay the full $60, thanks to sites like Green Man Gaming and other key re-sellers.

Because of this, it’s very likely we’re going to see PC numbers bounce back up to be in-line with consoles come launch. It’s also worth noting that on Xbox One and PC, numbers can be a bit inflated, thanks to EA and Origin Access subscriptions. These services offer ten hours of play to anyone willing to subscribe, and it’s not hard to see how Battlefield 1 may have swayed a few.

PlayStation 4 numbers, on the other hand, are purely made up of Digital Deluxe Early Enlister Edition owners, since it’s currently the only way to play the game on the platform. All that said, these numbers are not official or certified data, but they’re as close as we’re going to get to actual player numbers, since EA never discloses these stats.

We’ll definitely revisit those numbers once more and more player have gotten their hands on the game.

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