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CoD:WWII

News for Sledgehammer's newest CoD

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contest time ladies....

Post in this thread and and on nov 2nd watch my twitch live stream and I'll stream a random number generator to pick the specific post in this thread and that author will receive a standard edition copy of CoD:WWII either hardcopy or digital download on system of their choice.

Rules:
1. You must have a post count of 50 or more.
2. no spamming.
3. you must wait till someone posts after you before replying.
if wanting a hardcopy...winner will have to send me a pm with their address...and I'll hand deliver it...:hey:...jay kay...maybe.

update 11-02-17
sorry guys, I couldn't do this live as I wanted. Been very busy. Also catching the flu so why I also sound nasally.

So, with all further ado...the winner of a standard edition copy either digital or hard-copy of Call of Duty:WWII is:
me



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Michael Condrey has answered a few questions on Twitter about the customization options that will be available in Call of Duty: WWII Multiplayer. During the WWII Zombies reveal, Activision announced a new pre-order bonus for the title: an animated Nazi Zombies weapon camo.

Many fans started wondering if animated camos will make their way into MP, but Condrey has stated that, as of now, they have not found any animated camos that will properly fit into the WWII era. All camos, he further, revealed are expected to be ‘thematically appropriate.’






He also reiterated in his tweet that all loot in Supply Drops is expected to be cosmetic only.

The post Condrey says camos in WWII MP will be ‘thematically appropriate’, no animated ones appeared first on Charlie INTEL.



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In a new interview with Guardian, Sledgehammer Games has revealed another new feature that part of the Headquarters social space in Call of Duty: WWII.

The feature is a Scoretreak Training Area, where players in Headquarters can actually test out all of the different scorestreaks available in game against AI bots.

“It was such a small idea, but it made sense. New players have a whole bunch of content that they never get to experience; there are these high-end scorestreaks that almost no one earns, or you finally do get one, but then don’t know what to do with it and don’t use it wisely – that’s frustrating.”

SOURCE: The Guardian

The post Headquarters in Call of Duty: WWII features a Scorestreak Training Area to test out different scorestreaks appeared first on Charlie INTEL.



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MP Trailer


Official Call of Duty®: WWII – Pointe Du Hoc Multiplayer Map Flythrough


Drift0r


AliGay


Chaos


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Today during a Making of Call of Duty livestream, developer Sledgehammer Games revealed a myriad of new and exciting details about the multiplayer mode for its upcoming game Call of Duty: WWII.

Lets start with Divisions, which is replacing the create-a-class feature. Each Division will have its own unique play-style and weapons. Further, divisions will be customizable with the ability to swap out guns and equipment. One notable change is the absence of perks within each division.

Just like how the player has the ability to change classes mid-game in current Call of Duty’s, players will have the option to the change their Division mid-game as well. Players are able to choose among the following Divisions: Airbourne, Armored, Mountain, Expedition or Infantry.

Airbourne is centered around a run-and-gun play style, Armored will be focused on a more aggressive play style, Mountain is where snipers will want to be, the Expedition is all about close-quarters combat, and Infantry will be the home to rifles and mid-range combat.

Next we have Headquarters, which is the new social space within Call of Duty: WWII’s multiplayer mode. In this space, which has a cap of 48 people, players will be able to interact with each other in various ways. Sledgehammer Games said this mode evolved from the interactive lobbies featured in its last game Call of Duty: Advanced Warfare. The full list of features within this mode have not been revealed, but the developer did say that players can challenge others in 1v1 matches, as well as compete for a high score in a firing range.

Finally we have War. Success in this game mode hinges entirely on teamwork. During each match, players will have to either defend or attack certain objectives (for instance, a tank). It was also revealed that War will feature maps that can only be played in that specific mode, so don’t expect to see normal Team Deathmatch, or Domination maps within War.

Sledgehammer also revealed the dates for the game’s beta. You can check out the full schedule below:

PlayStation 4:

  • Starts: August 25th, 2017
  • Ends: August 28th, 2017
PlayStation 4 and Xbox One:

  • Starts: September 1st, 2017
  • Ends: September 4th, 2017
As of the time of this writing, a PC beta has not been announced.

Sledgehammer Games also commented on the inclusion of Nazi symbolism in the game. After a long discussion, the developer said it had decided to include the symbolism in the campaign in an effort to make it as historically accurate as possible, but that it won’t be showing up in the game’s multiplayer or zombie modes. During the livestream, Michael Condrey had this to say about the issue:

It’s something we really wrestled with. You know there is this responsibility to balance what really happened in an authentic way, but, you know, we really need to be respectful for the victims in this very dark time in human history. This was a massive war, a global conflict. 100,000,000 people perished in this. So, ultimately we decided that Nazi symbols like the swastika had a place in our campaign, to be historically accurate…But in our multiplayer and zombies, this a global community, this a global community where the experience is visceral and intense, and we didn’t feel like it was appropriate there. It’s a dark symbol, and we have to be really respectful and mindful of the customs and regulations of different territories, and we wanted the whole community to play together…

The developer also confirmed that the next Making of Call of Duty livestream will feature and inside look at the game’s Zombie mode. As of the time of this writing, it’s unknown when exactly that livestream will occur.

Yesterday during Sony Interactive Entertainment’s E3 press conference, Activision revealed a brand new multiplayer trailer for the game.

Call of Duty: WWII will hit store shelves on November 3rd, 2017, and will be available for PlayStation 4, Xbox One, and PC.